Search found 29 matches

by DukeCunning
Wed Dec 16, 2015 2:33 pm
Forum: Better Than Wolves Discussion
Topic: Which is better Large Biomes or Regular Biomes?
Replies: 3
Views: 2083

Re: Which is better Large Biomes or Regular Biomes?

GREAT Answer. Thanks!

That is what I kinda got out of reading previous posts on the subject.

He mentioned something about not playing on Large Biomes, etc.

Thanks again.
by DukeCunning
Wed Dec 16, 2015 12:56 pm
Forum: Better Than Wolves Discussion
Topic: Which is better Large Biomes or Regular Biomes?
Replies: 3
Views: 2083

Which is better Large Biomes or Regular Biomes?

Hello all. Playing BTW again after a LONG break. (Haven't played ANYTHING else, really. I am very lazy, but I do LOVE BTW.) I want to start a new world and I am curious which one I should choose. I tried searching for "Large Biome" in the Discussion section and I did find some info -- VERY...
by DukeCunning
Tue Jul 09, 2013 9:24 am
Forum: Better Than Wolves Discussion
Topic: A public thank you (Warning, rambling)
Replies: 10
Views: 1924

Re: A public thank you (Warning, rambling)

-J- wrote:-snip-
FC, you're probably one of the most insightful and intelligent modmakers.
This didn't seem "rambling" to me. Agree with all of it.
by DukeCunning
Mon Jun 24, 2013 7:55 pm
Forum: Off-Topic
Topic: EvE Humor
Replies: 2
Views: 866

Re: EvE Humor

Funny.

I, too, used to play Eve,
by DukeCunning
Mon Jun 17, 2013 12:30 pm
Forum: Off-Topic
Topic: Why I'm a grumpy old bastard
Replies: 19
Views: 4455

Re: Why I'm a grumpy old bastard

FlowerChild wrote: -snip- I just had to share:
Hi! I'm developing a Dead Space mod...
-snip-
Holy F'cking Crap!

(I am going to endeavor to not do run on sentences in the future) ;-)

Thank you so much for posting this. It is very enlightening.
by DukeCunning
Thu Jun 13, 2013 1:00 pm
Forum: Off-Topic
Topic: If the world were perfect...
Replies: 11
Views: 1651

If the world were perfect...

I have learned late in life that "The world is FAR from perfect". However, if the world was perfect, BTW would be the vanilla Minecraft standard code base and all the other mods (which I haven't played in a VERY LONG TIME because I like BTW) would be added to it.


Just Sayin'
by DukeCunning
Thu May 30, 2013 10:23 pm
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (week of May 27)
Replies: 65
Views: 13384

Re: Flower's Dev Diary (week of May 27)

Good on you man. FlowerChild, I think your mod is the best. On a separate note: I always appreciated the fact that you shared your thoughts with us. Or is it that I like hearing your thoughts because I agree with your way of thinking? Who knows. I just like reading what you have to say. Maybe it is...
by DukeCunning
Thu May 09, 2013 7:07 am
Forum: Better Than Wolves Discussion
Topic: What is an early game mob trap design
Replies: 9
Views: 1552

Re: What is an early game mob trap design

How early? I really enjoy building MTs in general and could slap one together at any stage. Depending on the drop rates you need, it will just be a matter of spawning pad size and how much of the surrounding area is lit up. I have many great designs depending on location, resources and desired drop...
by DukeCunning
Wed May 08, 2013 7:20 pm
Forum: Better Than Wolves Discussion
Topic: What is an early game mob trap design
Replies: 9
Views: 1552

What is an early game mob trap design

Hi All, I read in another thread about someone talking about their early game experience. It seemed to me that they were building an early game mob trap (EGMT). I am curious, What would be examples of such a thing. Like I have stated before, I FINALLY built my FIRST mob trap and it worked great but ...
by DukeCunning
Wed May 08, 2013 3:46 pm
Forum: Better Than Wolves Discussion
Topic: Do villages become abandoned - Possible Spoiler
Replies: 14
Views: 2714

Re: Do villages become abandoned - Possible Spoiler

FlowerChild wrote:Just to bring this to a close: abandoned villages are based around your original spawn. It does not shift with binding yourself to a beacon.

Thanks, just what I wanted to know.
by DukeCunning
Wed May 08, 2013 3:37 pm
Forum: Better Than Wolves Discussion
Topic: Do villages become abandoned - Possible Spoiler
Replies: 14
Views: 2714

Re: Do villages become abandoned - Possible Spoiler

Basically, what I am wondering is if the beacon changes my spawn location will villages within 2000 blocks of this new location become abandoned. Coordinates don't center on spawn, they center on 0,0, which can be a long way from spawn. Based on what FC said, no. New villages in a radius around the...
by DukeCunning
Wed May 08, 2013 11:49 am
Forum: Better Than Wolves Discussion
Topic: Do villages become abandoned - Possible Spoiler
Replies: 14
Views: 2714

Re: Do villages become abandoned - Possible Spoiler

I think the OP would have accounted for Zombies if that were the case, given that this village is stated to be near his base. The other possibility that comes to mind Duke, is that you might be faced with one of a couple bugs. -SNIP- Notable caveat is that I've only seen these on SMP but then I've ...
by DukeCunning
Wed May 08, 2013 12:01 am
Forum: Better Than Wolves Discussion
Topic: Do villages become abandoned - Possible Spoiler
Replies: 14
Views: 2714

Re: Do villages become abandoned - Possible Spoiler

Do you mean new generation villages? Obviously previously generated villages in unloaded or loaded chunks won't change. No idea about new generation villages. I had a village next to my second base (which became my main base). With one of the latest updates the village became "abandoned".
by DukeCunning
Tue May 07, 2013 11:35 pm
Forum: Better Than Wolves Discussion
Topic: Do villages become abandoned - Possible Spoiler
Replies: 14
Views: 2714

Do villages become abandoned - Possible Spoiler

Hi All,

Do villages become abandoned if we change spawn point with a SFS beacon?
(Meaning that the village will now be within 2000 block of spawn point.)

I don't have a beacon, yet, to test this.

Thanks in advance.
by DukeCunning
Tue Apr 30, 2013 10:54 pm
Forum: Better Than Wolves Discussion
Topic: 4.69 Gameplay Balance Discussion Thread
Replies: 67
Views: 13787

Re: 4.69 Gameplay Balance Discussion Thread

Everything feels balanced to me.

Glass is a little too easy to break.
by DukeCunning
Sat Apr 27, 2013 9:41 pm
Forum: Better Than Wolves Discussion
Topic: High Stakes - A Co-Op BTW Let's Play (SotFattest Ep33)
Replies: 83
Views: 17762

Re: High Stakes - A Co-Op BTW Let's Play (SotFattest Ep8)

from the other thread ;-) -EDIT: I am watching Season 1 to see if I can watch you build the castle ;-) You might be disappointed there, as we only really start on the actual castle in season two, and actually do most of it off-camera. S2E22 does contain a design for a nether mob trap, although its s...
by DukeCunning
Thu Apr 25, 2013 9:29 pm
Forum: Better Than Wolves Discussion
Topic: Anyone care if I rip out 3D anaglyph mode?
Replies: 36
Views: 5962

Re: Anyone care if I rip out 3D anaglyph mode?

Don't use it.

Vote: Axe it.
by DukeCunning
Thu Apr 25, 2013 2:09 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

-EDIT: I am watching Season 1 to see if I can watch you build the castle ;-) You might be disappointed there, as we only really start on the actual castle in season two, and actually do most of it off-camera. S2E22 does contain a design for a nether mob trap, although its still largely untested, as...
by DukeCunning
Wed Apr 24, 2013 10:44 am
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

Do you have any beacons up and running? A nether mob trap perhaps, to provide gold and wither heads for said beacon? Automation of all the vegetables into a stew-machine? Automating wheat is one of the most fun challenges I've had in BTW. Thanks again all. Well, I started watching "Better Than...
by DukeCunning
Sun Apr 21, 2013 9:23 pm
Forum: Better Than Wolves Discussion
Topic: Absolute Beginner's Guide to Surviving Better Than Wolves
Replies: 38
Views: 9644

Re: Absolute Beginner's Guide to Surviving Better Than Wolve

Nekhs wrote:I wrote this for a couple of my friends -snip.
Great post.

Thanks!

-EDIT added quote to make sure people know what I am referring.
by DukeCunning
Sun Apr 21, 2013 2:58 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

I had almost the same exact reaction flowerchild ;) On topic,however, fully auto tanned leather factories are pretty much the most rewarding thing to build ever You know, once I finally did some automation I learned that "doing" teaches more than "reading about" is able. And &qu...
by DukeCunning
Sun Apr 21, 2013 2:48 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

I am a big enough man to admit that I almost threw a hairy fit upon seeing this thread title, only to say "oh...that's cool" upon opening it :) Sorry FC. I wouldn't mind changing the thread title to something better if anyone has any suggestions on that. ;-) Thanks for what you do and who...
by DukeCunning
Sun Apr 21, 2013 2:46 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

Do you have any beacons up and running? A nether mob trap perhaps, to provide gold and wither heads for said beacon? Automation of all the vegetables into a stew-machine? Automating wheat is one of the most fun challenges I've had in BTW. No beacons, I don't have or know what a nether star is. Off ...
by DukeCunning
Sun Apr 21, 2013 2:19 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Re: Suggestions for what to do next

1) Try automating the feeding of your wolves. It's easy, but very rewarding. 2) Automatic cow and pig farms for food and leather. Not always easy but rewarding. 3) Automatic wheat farm, and then hook it into your cow farm. 4) Automate a tree farm; not easy at all but VERY rewarding when you pull it...
by DukeCunning
Sun Apr 21, 2013 1:44 pm
Forum: Better Than Wolves Discussion
Topic: Suggestions for what I should to do NEXT
Replies: 19
Views: 2102

Suggestions for what I should to do NEXT

Hi All, I have tried doing search for "what to do next" and "advanced btw" but no luck (too many hits for "do"). Here is what I have automated (the rest I do manually): 1. mob farm 2. wood processor 3. chicken farm that just lays eggs 4. soul urn factory (not completely...