I have a quick question. With the update to Nether world gen, will that build on top of already generated chunks or will chunks that have already been loaded still have a bedrock cap at 127?sargunster wrote:I just released version 1.5 of the mod. The mod is no longer downloadable as seperate modules, but you can disable individual sections in the config file. I fixed the Nether so that it generates all the way to the true height limit of the world (255). The new 127 blocks of vertical space are now filled in with Netherrack and Glowstone. I flattened the bedrock at the bottom of both worlds and at the roof of the Nether. These new changes can be disabled in the config by setting "loadNether" to false. I also added CraftGuide support for the Juice Maker with some help form The Lone Wolfling.
This version has some major changes to the way the mod works, so I recommend backing up in case something goes wrong.
EDIT: Or... I could stop being a tool and just check after backing up a save. :)
EDIT 2: And I got this... everything else checks out
FINER: THROW
java.lang.NullPointerException
at ModLoader.addName(ModLoader.java:337)
at ModLoader.addName(ModLoader.java:314)
at mod_SVChisel.load(mod_SVChisel.java:24)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)