![Image](http://art.game-designer.org/drawing/figure1.jpg)
![Image](http://art.game-designer.org/drawing/figure2.jpg)
Excuse the bad image quality, I'm taking pictures with my phone.
I call liar!Gilberreke wrote: I've decided my drawing skills suck major balls
Thanks for the compliment, I guess, but I don't think any art teacher would agree with you :pEthinolicbob wrote:I call liar!
it is true that no art teacher would agree that you are "good". Loads of potential, and untrained skill yes, not masterful though.Gilberreke wrote:Thanks for the compliment, I guess, but I don't think any art teacher would agree with you :pEthinolicbob wrote:I call liar!
The problem is the that pelvis is off and the angle of the arms is incorrect. Looking at the image, one shoulder is down while the other is up and the pectoral muscles support that, but pelvis and curvature of the torso do not. Try posing yourself in the mirror and you will notice that the raised leg comes up more and the planes of the hip and shoulder should both be angled. The hip is too horizontal.Gargantuan_Penguin wrote:I am having a hard time placing what is off about the second one though. hmm.... my only suggestion is to make sure you have the skeleton really solid before moving on to the muscles. it just looks a little off.
He's drawn from picture reference, I overlayed the picture afterwards and it's almost an exact 1:1, which I was proud of :). So yeah, it's impossible that any proportions are off like you say. Maybe my fubar rendering skills are throwing you off.PatrickSJ wrote:The problem is...
TheAnarchitect wrote:The other half is violence...TaterBoy wrote:Well, now I know. And as GI-Joe says, knowing is half the battle.
Odd. Could you post the reference picture?Gilberreke wrote:He's drawn from picture reference, I overlayed the picture afterwards and it's almost an exact 1:1, which I was proud of :). So yeah, it's impossible that any proportions are off like you say. Maybe my fubar rendering skills are throwing you off.
This kind of objectivity really is the most important skill you need to progress. Like Gargantuan_Penguin said, your drawings show that there is potential within your fingers. The rest is a matter of perseverance, wich looks like you have a fair amount of.Gilberreke wrote:The result was... less than pleasing.
I'm not a big adept of this style so I didn't look at it much to analyse it but... I'm sure of one thing : a "little" difference in the strokes of two drawings can make a "huge" difference on how the feel like. Even to the extent of how the feel right or wrong.Gilberreke wrote:He's drawn from picture reference, I overlayed the picture afterwards and it's almost an exact 1:1, which I was proud of :). So yeah, it's impossible that any proportions are off like you say. Maybe my fubar rendering skills are throwing you off.PatrickSJ wrote:The problem is...
Yeah, I suspect the borky shading is throwing everyone off. Besides, drawing from reference is bad, as it's too easy to focus on little details, get lost in heaps of shading, etc. I'm just not ready for that stuff yet, so I'm not supposed to draw like that.Catox wrote:I'm not a big adept of this style so I didn't look at it much to analyse it but... I'm sure of one thing : a "little" difference in the strokes of two drawings can make a "huge" difference on how the feel like. Even to the extent of how the feel right or wrong.