On the other hand he's right about it no being minecraft news. Keep on topic people.Larry Wall wrote:... the three great virtues of a programmer: laziness, impatience, and hubris.
Vanilla Minecraft News Discussion
Re: Vanilla Minecraft News Discussion
How is it bashing?
- BigShinyToys
- Posts: 836
- Joined: Fri Jul 08, 2011 9:53 pm
Re: Vanilla Minecraft News Discussion
ok!
Note to self : Post some where else on forms or don't post in future.
Note to self : Post some where else on forms or don't post in future.
-
- Posts: 185
- Joined: Sat Jan 12, 2013 10:49 am
Re: Vanilla Minecraft News Discussion
Well, horse day is nearly upon us if the launcher is to be believed. T- 1 week.
Should be interesting to see how that goes.
Should be interesting to see how that goes.
- destineternel
- Posts: 343
- Joined: Wed Feb 15, 2012 9:09 pm
- Location: lost in the dark reaches of my mind
Re: Vanilla Minecraft News Discussion
http://mcupdate.tumblr.com/post/5335508 ... -at-mojangAnd finally, Minecraft 1.6 - the “Horse Update”, will be released next week! The update has leads, carpets, hard clay, donkeys, mules, and of course horses! This update requires a new Minecraft launcher to load. We’ll post more info about that here and on Mojang.com when it’s ready.
<DaveYanakov> I know I overuse them and put them in inappropriate places but they just feel so good.
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
- Stormweaver
- Posts: 3230
- Joined: Wed Jul 06, 2011 7:06 pm
Re: Vanilla Minecraft News Discussion
Yes dinnerbone, totally not the mob update. Not at all.
PatriotBob wrote:Damn it, I'm going to go eat pumpkin pie while I still think that it tastes good.
Re: Vanilla Minecraft News Discussion
I thought it was being referred to as the UHC update ;).Stormweaver wrote:Yes dinnerbone, totally not the mob update. Not at all.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Vanilla Minecraft News Discussion
Sigh...ok, just fuck right off. I was really hoping I was correct in saying that the update might be months away :)destineternel wrote:http://mcupdate.tumblr.com/post/5335508 ... -at-mojangAnd finally, Minecraft 1.6 - the “Horse Update”, will be released next week! The update has leads, carpets, hard clay, donkeys, mules, and of course horses! This update requires a new Minecraft launcher to load. We’ll post more info about that here and on Mojang.com when it’s ready.
I do believe this is going to be a huge fucking "whatever" update for me. Not only do none of the new features interest me and just represent more code I have to rip out of the game, but the changes to the resource system just mean additional headaches in having to convert over to yet another new file format after having done exactly that for 1.5.
So yeah, I've been in no hurry to update to the last few versions of MC, and I think that will be doubly true here. Just glad I got the ML substitute into the mod so that it will hopefully reduce the amount of confusion when people try to downgrade to a previous version of MC to install the mod.
- PatriotBob
- Posts: 276
- Joined: Mon Sep 10, 2012 10:47 pm
Re: Vanilla Minecraft News Discussion
I think the only new features in 1.6 that sound at least remotely useful is carpets and harden clay. Which both have zero effect on gameplay. I'm in no hurry to have 2 cosmetic additions, I'm to busy spending my time ACTUALLY ENJOYING THE GAME MECHANICS.
Excuse me while I get eaten by a pack of wolves.
Again.
Excuse me while I get eaten by a pack of wolves.
Again.
That Larry Wall quote... That's going on my desk at work... tomorrow. How have I not stumbled across that yet? Well... Perl...Sarudak wrote:How is it bashing?
On the other hand he's right about it no being minecraft news. Keep on topic people.Larry Wall wrote:... the three great virtues of a programmer: laziness, impatience, and hubris.
Re: Vanilla Minecraft News Discussion
Hey now, don't forget the coal blocks and hay bales! I especially like the coal blocks, since I don't always have a silk touch pick to mine coal ores i find, and having your inventory filled with several stacks of coal sucks. <,<
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Vanilla Minecraft News Discussion
Pro-tip: 8 wood blocks in a square makes a chest which you can then store stuff in. You're welcome :)Psion wrote:and having your inventory filled with several stacks of coal sucks. <,<
- destineternel
- Posts: 343
- Joined: Wed Feb 15, 2012 9:09 pm
- Location: lost in the dark reaches of my mind
Re: Vanilla Minecraft News Discussion
Jeb talked at DreamHack. http://www.reddit.com/r/Minecraft/comme ... _revealed/
Details in spoiler with video links.
Details in spoiler with video links.
Spoiler
Show
RECORDED JUN 15TH 2PM
http://www.twitch.tv/dreamarena/b/417292925?t=46h38m
1.6 The "Horse Update"
Release Date: Before July
Horses, Donkeys, Mules, Horse Armor, Hay Bales
Undead horses probably won't get added to 1.6, they didn't fit well, but will be available in the game files for mapmakers
Might revisit Dragons sometime in the future
Mob attributes were added for custom map makers
Updated LWJGL Version
Switched to Java 6 (1.6)
OpenGL 2.0
New Launcher (is necessary for Plug-in API)
Jeb Answering Questions
1.7 might be the biome/ocean update
Jeb talking about 1.7 http://www.twitch.tv/dreamarena/b/417292925?t=46h52m45s
still slight chance Minecraft could be on steam, but unlikely
hope they can replace MCP (for modding) with their own ui
Achievement system (user data) needs to be stored on their server, but won't be anytime soon
Resource packs won't store gamerules, only for graphics and sound
Chairs and Tables? no plans right now. He's worried about not being able to vary looks easily (like the bed, always looks the same)
If they do a biome update, it's likely they'd add temples and dungeons to the new biomes
Tinted Glass? maybe, they need to solve some stuff first. some really really really tricky stuff
Shader support "should" eventually be part of the mod API
the API won't support stuff like Optifine. Eventually Optifine should be unnecessary
HD skins? maybe. he wants to update the whole skin system at some point
World Edit in creative mode? no, creative is for building. But this should be covered by the mod api
More Dimensions? unlikely, would rather improve the current dimensions
More hostile mobs? yes, Dinnerbone wants to improve customizing this for mapmakers
can we change our skin from the new launcher? ”that’s something we should consider”
might be able to dye more types of things, but haven’t really talked about it
add sponges? no plans right now. flowing water creates issues with this
Minecraft Realms: main goal is to make it easy for parents to host a server for their children
Minecraft Realms: will also be able to host competitive servers
http://www.twitch.tv/dreamarena/b/417292925?t=46h38m
1.6 The "Horse Update"
Release Date: Before July
Horses, Donkeys, Mules, Horse Armor, Hay Bales
Undead horses probably won't get added to 1.6, they didn't fit well, but will be available in the game files for mapmakers
Might revisit Dragons sometime in the future
Mob attributes were added for custom map makers
Updated LWJGL Version
Switched to Java 6 (1.6)
OpenGL 2.0
New Launcher (is necessary for Plug-in API)
Jeb Answering Questions
1.7 might be the biome/ocean update
Jeb talking about 1.7 http://www.twitch.tv/dreamarena/b/417292925?t=46h52m45s
still slight chance Minecraft could be on steam, but unlikely
hope they can replace MCP (for modding) with their own ui
Achievement system (user data) needs to be stored on their server, but won't be anytime soon
Resource packs won't store gamerules, only for graphics and sound
Chairs and Tables? no plans right now. He's worried about not being able to vary looks easily (like the bed, always looks the same)
If they do a biome update, it's likely they'd add temples and dungeons to the new biomes
Tinted Glass? maybe, they need to solve some stuff first. some really really really tricky stuff
Shader support "should" eventually be part of the mod API
the API won't support stuff like Optifine. Eventually Optifine should be unnecessary
HD skins? maybe. he wants to update the whole skin system at some point
World Edit in creative mode? no, creative is for building. But this should be covered by the mod api
More Dimensions? unlikely, would rather improve the current dimensions
More hostile mobs? yes, Dinnerbone wants to improve customizing this for mapmakers
can we change our skin from the new launcher? ”that’s something we should consider”
might be able to dye more types of things, but haven’t really talked about it
add sponges? no plans right now. flowing water creates issues with this
Minecraft Realms: main goal is to make it easy for parents to host a server for their children
Minecraft Realms: will also be able to host competitive servers
<DaveYanakov> I know I overuse them and put them in inappropriate places but they just feel so good.
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
-
- Posts: 1159
- Joined: Wed Jul 06, 2011 11:03 am
Re: Vanilla Minecraft News Discussion
destineternel wrote:Jeb talked at DreamHack. http://www.reddit.com/r/Minecraft/comme ... _revealed/
Details in spoiler with video links.SpoilerShowRECORDED JUN 15TH 2PM
http://www.twitch.tv/dreamarena/b/417292925?t=46h38m
1.6 The "Horse Update"
Release Date: Before July
Horses, Donkeys, Mules, Horse Armor, Hay Bales
Undead horses probably won't get added to 1.6, they didn't fit well, but will be available in the game files for mapmakers
Might revisit Dragons sometime in the future
Mob attributes were added for custom map makers
Updated LWJGL Version
Switched to Java 6 (1.6)
OpenGL 2.0
New Launcher (is necessary for Plug-in API)
Jeb Answering Questions
1.7 might be the biome/ocean update
Jeb talking about 1.7 http://www.twitch.tv/dreamarena/b/417292925?t=46h52m45s
still slight chance Minecraft could be on steam, but unlikely
hope they can replace MCP (for modding) with their own ui
Achievement system (user data) needs to be stored on their server, but won't be anytime soon
Resource packs won't store gamerules, only for graphics and sound
Chairs and Tables? no plans right now. He's worried about not being able to vary looks easily (like the bed, always looks the same)
If they do a biome update, it's likely they'd add temples and dungeons to the new biomes
Tinted Glass? maybe, they need to solve some stuff first. some really really really tricky stuff
Shader support "should" eventually be part of the mod API
the API won't support stuff like Optifine. Eventually Optifine should be unnecessary
HD skins? maybe. he wants to update the whole skin system at some point
World Edit in creative mode? no, creative is for building. But this should be covered by the mod api
More Dimensions? unlikely, would rather improve the current dimensions
More hostile mobs? yes, Dinnerbone wants to improve customizing this for mapmakers
can we change our skin from the new launcher? ”that’s something we should consider”
might be able to dye more types of things, but haven’t really talked about it
add sponges? no plans right now. flowing water creates issues with this
Minecraft Realms: main goal is to make it easy for parents to host a server for their children
Minecraft Realms: will also be able to host competitive servers
"the API won't support stuff like Optifine. Eventually Optifine should be unnecessary"
Lol. Right. "eventually". Unless by that they mean "eventually computers will speed up faster then we can slow down rendering" I seriously doubt this.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Vanilla Minecraft News Discussion
Didn't you know? 1.5 was already better than Optifine according to Dinnerbone, so heck, it's already unnecessary.
Re: Vanilla Minecraft News Discussion
MC 1.7 a biome/ocean update? Apparently even further major screwing with world generation is now deemed necessary. More mobs and especially ones that are artificially difficult? Of course.
I don't know if it really will be "before July," but it looks like MC 1.6 is coming up on us fast.
I don't know if it really will be "before July," but it looks like MC 1.6 is coming up on us fast.
Re: Vanilla Minecraft News Discussion
Sources? I would like to see what their plans are if they have any.
Re: Vanilla Minecraft News Discussion
I was referencing the Reddit post mentioned above by someone else:Sarudak wrote:Sources? I would like to see what their plans are if they have any.
destineternel wrote:Jeb talked at DreamHack. http://www.reddit.com/r/Minecraft/comme ... _revealed/
- william711
- Posts: 53
- Joined: Thu Jul 26, 2012 7:38 pm
Re: Vanilla Minecraft News Discussion
Yeah, but first they'll "eventually" have to finish that APIMason11987 wrote:
"the API won't support stuff like Optifine. Eventually Optifine should be unnecessary"
Lol. Right. "eventually". Unless by that they mean "eventually computers will speed up faster then we can slow down rendering" I seriously doubt this.
-
- Posts: 53
- Joined: Sat Jun 08, 2013 11:53 pm
Re: Vanilla Minecraft News Discussion
The little bit of faith that I had left in Minecraft and Mojang is now completely gone. I was expecting a terrain overhaul, not a biome update that only adds temples and dungeons... Luckily, there's BTW that keeps me playing. I can't wait for RTH.
Re: Vanilla Minecraft News Discussion
I wouldn't say Mojang, man. They're looking fairly promising with Scrolls and 0x10c.woeuntoyou wrote:The little bit of faith that I had left in Minecraft and Mojang is now completely gone. I was expecting a terrain overhaul, not a biome update that only adds temples and dungeons... Luckily, there's BTW that keeps me playing. I can't wait for RTH.
The core of the problems with Minecraft now is they've put the new kid on the block in charge of development, and he's putting whatever he wants into the game because he doesn't know better. It's like giving a kid the keys to a candy store. He's going to run around and eat all the jellybeans without understanding the repercussions of his actions.
Former Drill Sergeant and cranky gamerFlowerChild wrote:For example, I'm feeling such a whim right now, and look forward with anticipation to the feeling of satisfaction that shall come from acting upon it.
Re: Vanilla Minecraft News Discussion
I think leads have a lot of fun potential, if they can be balanced.FlowerChild wrote:Sigh...ok, just fuck right off. I was really hoping I was correct in saying that the update might be months away :)destineternel wrote:http://mcupdate.tumblr.com/post/5335508 ... -at-mojangAnd finally, Minecraft 1.6 - the “Horse Update”, will be released next week! The update has leads, carpets, hard clay, donkeys, mules, and of course horses! This update requires a new Minecraft launcher to load. We’ll post more info about that here and on Mojang.com when it’s ready.
I do believe this is going to be a huge fucking "whatever" update for me. Not only do none of the new features interest me and just represent more code I have to rip out of the game, but the changes to the resource system just mean additional headaches in having to convert over to yet another new file format after having done exactly that for 1.5.
So yeah, I've been in no hurry to update to the last few versions of MC, and I think that will be doubly true here. Just glad I got the ML substitute into the mod so that it will hopefully reduce the amount of confusion when people try to downgrade to a previous version of MC to install the mod.
- Stormweaver
- Posts: 3230
- Joined: Wed Jul 06, 2011 7:06 pm
Re: Vanilla Minecraft News Discussion
Not strictly minecraft news as such, but Curse (the minecraftforum people) have moved from hosting bukkit mods to...forge mods. Or something, because they also go on to say they host other mods too. But it's still curseforge.
So yeah. http://www.minecraftforum.net/#article_836
So yeah. http://www.minecraftforum.net/#article_836
PatriotBob wrote:Damn it, I'm going to go eat pumpkin pie while I still think that it tastes good.
Re: Vanilla Minecraft News Discussion
CurseForge? Really? Curse forge? That's what they call it?Stormweaver wrote:Not strictly minecraft news as such, but Curse (the minecraftforum people) have moved from hosting bukkit mods to...forge mods. Or something, because they also go on to say they host other mods too. But it's still curseforge.
Ha-ha....
XantyZon wrote:- Remember just like you can't have manslaughter without laughter, you can not have forgery without forge.
- OpposingForces
- Posts: 22
- Joined: Fri May 17, 2013 4:33 pm
- Location: In your nether realm.
Re: Vanilla Minecraft News Discussion
to be honest i'm kinda glad they aren't adding any more dimensions and they wanna focus on making the existing ones better. by the same token however i don't envy FC the headache said "Improvements" will cause him.
as far as the performance improving goes it already has improved on my old laptop. used to only get 12 fps in 1.2. either 1.3 or 1.4 made it to where i no longer needed optifine. and btw improved it further increasing performance from the 25 to 30 fps i was getting to a silky smooth 45 fps.
Oceans really do need some sorta change though as nothing about suggests an ocean, more like an overly large lake.
Guess we'll just have to see how this year goes update wise.
as far as the performance improving goes it already has improved on my old laptop. used to only get 12 fps in 1.2. either 1.3 or 1.4 made it to where i no longer needed optifine. and btw improved it further increasing performance from the 25 to 30 fps i was getting to a silky smooth 45 fps.
Oceans really do need some sorta change though as nothing about suggests an ocean, more like an overly large lake.
Guess we'll just have to see how this year goes update wise.
Why do all the Zombies look like Steve?
Re: Vanilla Minecraft News Discussion
Well here we go. The 1.6 pre-release is out this morning. It and future updates will require the new launcher to use.
For your reference, this is the 1.6 update change-log:
Added Horses
Added Donkeys, Mules
Added Horse Armor
Added Leads
Added Carpets
Added Hardened Clay, Stained Clay
Added Block of Coal
Added Name Tags (item)
Added Hay Bales
Texture packs are now “resource packs” that also can hold sound etc
Food meter is now drained when healed by full food meter
For your reference, this is the 1.6 update change-log:
Added Horses
Added Donkeys, Mules
Added Horse Armor
Added Leads
Added Carpets
Added Hardened Clay, Stained Clay
Added Block of Coal
Added Name Tags (item)
Added Hay Bales
Texture packs are now “resource packs” that also can hold sound etc
Food meter is now drained when healed by full food meter
-
- Posts: 46
- Joined: Thu Dec 20, 2012 5:36 pm
Re: Vanilla Minecraft News Discussion
Will that come as DLC?Battlecat wrote: Added Horse Armor