New Release! (BTW V4.83)
- Stormweaver
- Posts: 3230
- Joined: Wed Jul 06, 2011 7:06 pm
Re: New Release! (BTW V4.83)
Well, I'm going to have a direct comparison to make - I'd been playing a nice seed these last few days, based out of a cave at the edge of a jungle biome when I installed the latest update...wrongly. And lost all of my BTW stuff. Like an idiot.
But, I really liked the seed's adventure map feel, what with a dangerously positioned skeleton spawner, and a drop down into a spider-infested abandoned mineshaft. As such, I'm going to test out that recreate world button, and see how differently things play :) Though I'll try not to lose all my chickens to a stray ocelot this time.
But, I really liked the seed's adventure map feel, what with a dangerously positioned skeleton spawner, and a drop down into a spider-infested abandoned mineshaft. As such, I'm going to test out that recreate world button, and see how differently things play :) Though I'll try not to lose all my chickens to a stray ocelot this time.
PatriotBob wrote:Damn it, I'm going to go eat pumpkin pie while I still think that it tastes good.
Re: New Release! (BTW V4.83)
Thank you good sir. Another excellent update!
The spice must flow...
[03:28] <Detritus_> Weird, I'm still logged in her
[03:28] <Detritus_> Weird, I'm still logged in her
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- Posts: 42
- Joined: Sat Jun 01, 2013 6:48 pm
Re: New Release! (BTW V4.83)
thanks for the great update tis great
- Thorium-232
- Posts: 121
- Joined: Wed Jul 11, 2012 3:20 am
Re: New Release! (BTW V4.83)
Hrm. This just broke my soul urn factory. Is there any way to automate piles back into blocks, or is it back to hand-loading for me?FlowerChild wrote: -Changed sand and gravel so that when they fall on other blocks like torches, they break apart into piles instead of producing full blocks.
Stormweaver wrote:Then you can just use the day/night cycle to separate out the adults, and put the kids in storage till you're ready to murder them.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: New Release! (BTW V4.83)
Sorry, but using sand in that manner is pretty sploity man, hence why it didn't even occur to me. I'd suggest looking for another method, as there are plenty that don't rely on such behavior.Thorium-232 wrote: Hrm. This just broke my soul urn factory. Is there any way to automate piles back into blocks, or is it back to hand-loading for me?
- Thorium-232
- Posts: 121
- Joined: Wed Jul 11, 2012 3:20 am
Re: New Release! (BTW V4.83)
Ha, the lengths I went to get the thing to work in the space I had certainly didn't feel like taking shortcuts :) Back to the drawing board it is.FlowerChild wrote: Sorry, but using sand in that manner is pretty sploity man, hence why it didn't even occur to me. I'd suggest looking for another method, as there are plenty that don't rely on such behavior.
Stormweaver wrote:Then you can just use the day/night cycle to separate out the adults, and put the kids in storage till you're ready to murder them.
- milkmandan
- Posts: 112
- Joined: Thu Aug 02, 2012 12:20 pm
Re: New Release! (BTW V4.83)
Would melons/pumpkins work as a stand in replacement?
FlowerChild wrote:You'll be receiving an email soon with instructions on how to order my patented instant growth formula.Ribky wrote:What did you do with bonemeal? And can I mix it with clay and smear it on myself for instant growth?
Re: New Release! (BTW V4.83)
Well, considering that melons and pumpkins are simply deleted upon falling on a torch, no.milkmandan wrote:Would melons/pumpkins work as a stand in replacement?
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: New Release! (BTW V4.83)
Off topic guys: please stop.