Bellows not functioning

If you're having problems with your installation of Better Than Wolves, or if you've woken up in the future and are beginning to doubt the nature of reality, here's the place to post about it.
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Nova225
Posts: 4
Joined: Wed Jul 20, 2011 7:59 pm

Bellows not functioning

Post by Nova225 »

In the Better Than Wolves discussion I had once made a topic to get a 3x3 hibachi setup working properly. I had since changed it to the way Flower did it, because the other way left no way to stick a Bellows in, depsite being compressed.

I finally managed to resetup my entire hibachi-cauldron area to function properly, and still have room for bellows. I even set up a turntable for the bellows to inflate and deflate as they're supposed to. The bellows themselves are right next to the hibachies.

The only problem is, the hibachi fires aren't "doubling up", and seem to be ignoring the bellows completely.

I have the following mods installed:

ModLoader
ShockahsAPI
AudioMod
Better Than Wolves 2.82
Zipline Mod: http://www.minecraftforum.net/topic/435 ... l__zipline
Zeppelin Mod: http://www.minecraftforum.net/topic/488 ... pelin-wip/
Aether 1.01

The mods were installed in that order, in case that's an issue, but everything had been working fine so far.

Here's a video to show you what I mean:

http://www.youtube.com/watch?v=7L3kLCYWx_E&

Any help would be appreciated.
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the_fodder
Posts: 345
Joined: Tue Jul 05, 2011 12:21 am

Re: Bellows not functioning

Post by the_fodder »

Can you get the bellows to double a single hibachi or even netherrak?

If they don't then most likely one of the other mods is over writing the BTW fire changes.

I always throw BTW back into my jar after adding a new mod just in case.
It's FC mod, he just lets us play it.
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walker_boh_65
Posts: 2304
Joined: Mon Jul 04, 2011 9:40 pm
Location: New Jersey

Re: Bellows not functioning

Post by walker_boh_65 »

try installing BTW after everything else, or can we see a pic of your setup to see if your doing something wrong?
Nova225
Posts: 4
Joined: Wed Jul 20, 2011 7:59 pm

Re: Bellows not functioning

Post by Nova225 »

Well this was partial user error. I had forgotten that feathers and bones needed to be in greater quantities. to create glue and tallow from them.

However, even after sticking a fresh install of BTW over the other mods, the fire sprites do not change, they stay at the first level, never becoming twice as high, but the rending does work.

Thanks for the assistance anyways.
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the_fodder
Posts: 345
Joined: Tue Jul 05, 2011 12:21 am

Re: Bellows not functioning

Post by the_fodder »

and if you use the stock texture pack?
It's FC mod, he just lets us play it.
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