Oh wow, looks like I got back just in time :)
Thanks man ! =)
So :
FlowerChild wrote:
-Added Nether Sludge and Nether Bricks as new items.
Wut ? What's that ? :p
-Added the ability to use the Lens as a light-level detector when used in combination with a Detector Block. Just point a Lens directly at a Detector Block (in a neighboring block), and off you go!
Hell yeah, awesome :)
-Added the ability to shift-click items into the Anvil crafting-grid. Also added this same functionality to the vanilla workbench, and furnace. This should make mass crafting, particularly of storage-type blocks, much more convenient.
*minecraft boner* Ohhhh yes :)
This one is gonna help me so much :)
-Added the ability to render Ink Sacks into glue at an 8 to 1 conversion ratio.
That's gonna help me get rid of that Ink sacks into my mobtraps, cool :)
-Added the ability to rotate the following blocks on the Turntable (if they have the correct orientations to make this possible): Anchor, Siding, Moulding, Corner.
Mmmhhh, this gave me some ideas ... interesting :)
-Added the ability for the Block Dispenser to spit out items into blocks that are normally "replaceable" (eg. water, lava, snow, etc.). It should now eject items under the same circumstances under which it can place blocks.
Thanks for this one ;)
-Added a separate texture for the top block of Hemp plants. This is to allow texture-pack creators to create an independent image for the top, but I also made a slight change to the default texture to take advantage of this. Note that this will only work if the tops of the plants are freshly grown; old tops will remain unaffected by this change.
Why not :p
-Added sheep running away when the player attempts to apply Dung to them. They don't like that.
Oh, I thought they already did :p
-Changed how the Block Dispenser places redstone repeaters so that they are always facing away from the Block Dispenser. This is useful in employing the BD as a base-3 memory unit.
That's not gonna be helpfull in this situation ;)
Though I have some design to fix now, I think. How the BD will place the delaye if it's facing down now ?
-Changed (reduced) the volume of the sound that clay and Unfired Pottery make when being rotated on the Turntable. This is to make the sound less overwhelming in large-scale automated setups.
Good idea !
On the same spirit, any chance to remove the constant sound from the mill stone ?
So that it only makes noise when it's "chewing" something ?
-Changed the Mill Stone Gui to display its contents horizontally instead of vertically. The vertical display was due to an old feature idea that got scrapped long ago, with the horizontal making far more sense for the way it operates.
Gah, I hate making GUI textures :p
-Fixed problem with water-flow not being able to transport items over Planters (those that don't contain soul sand...such planters will still stop item flow, just like with regular soul sand).
You owe me 5 stacks of wheat because of this one :p
Took me a while to figure out wtf was going on, glad to see it fixed :)
-Removed the ability to use Foul Food as fertilizer. Too much potential for abuse.
Oh ? Can't you just remove the donut -> fool food recipe ?
-Removed the ability to push Axles with pistons to prevent exploits involving the creation of infinite mechanical energy loops.
Argh. Can we discuss this one ?
I don't really like this one :/ Was that the only viable option ?
Because there's a lot of cool stuff to do with piston pushing axles. And it kinda feel weird, beeing able to move a huge block of stone, but not a tiny stick.
Anyways, great update bro, even if there's no new epic bloc (yet ;) ), I love most of it, that's gonna help me a lot :)