4.66 Spoiler Discussion (SPOILERS...no shit)
- FlowerChild
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Yup, sounds like a bug, and makes sense. Vanilla's system for displaying names also completely changed with 1.5, so it sounds like I missed something in rewriting that code.
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
I might be way too paranoic, but have I noticed that nether fortress mobs are spawning near my portal in the overworld now, and my portal in the nether is a little far from the fortress
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Have not had any fortress mobs via the portal however I feel their spawn range is larger. If I had a wither skele or blaze get the jump on me at base I would lock those portals down hard :P
- Wafflewaffle
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
err... i found something im not completly sure it is FC doing but it just made too much sense to be a vanilla change (that and no wiki information).
So you know all those abandoned mineshafts chests? Yeah they are Minecart chests now, nice touch! I only wish i was smart enough to take a screenshot =(
So you know all those abandoned mineshafts chests? Yeah they are Minecart chests now, nice touch! I only wish i was smart enough to take a screenshot =(
Oh great, now nothing can stop the inbred train
Paradox Interactive:
CHOO CHOO!
Paradox Interactive:
CHOO CHOO!
- dawnraider
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
That's 1.5 vanilla.
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- BobSlingblade679
- Posts: 204
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Creeper oysters don't seem to be an alchemy ingredient. They won't brew at all. I haven't tried cooking with them, yet. I'm a little nervous to put them over a fire.
Anyone else find anything new on them?
Anyone else find anything new on them?
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
I too would like to know if anyone has found any use for them. They don't cook, they don't render down to kibble, they don't react in the crucible, they don't brew. I'm not sure what else to try...
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
FC posted this spoiler in a previous thread:
Despite my best efforts, I have been unable to get a zombie to actually enter a cauldron, so I have not been able to figure this one out.1 carrot + 1 potato + creeper oysters + zombie in gimp suit in the cauldron = ?
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
I believe that was a joke...
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Aw damn, do I feel like a fool now! HahaSarudak wrote:I believe that was a joke...
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
This may have just been a weird situation, but I happened apon the bottom of a spider spawner dungeon. While digging around to get into it safely, a dozen spiders spawned to try and kill me. I was hearing what sounded like spiders taking damage, and then one died. And another. I made a hole in the floor to see what was going on. They seem to attack each other if there are too many in an enclosed area, once the number of spiders got below 6 they stopped killing each other.
Edit: Come to think of it. This may have just been fall dmg.. if they were climbing the walls of the dungeon room and jumping down, it might be high enough to take fall dmg.
Edit: Come to think of it. This may have just been fall dmg.. if they were climbing the walls of the dungeon room and jumping down, it might be high enough to take fall dmg.
- TheGatesofLogic
- Posts: 511
- Joined: Tue Nov 06, 2012 5:35 pm
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
It actually was probably not fall damage. If at any moment in time they got a clear enough line of sight to spit a web at you they could have struck one another and aggroed. It wouldn't take much for this to turn into an all out battle between spiders. I've actually had a perpetually dying/spawning spider spawner going for a while, it was amusing to watch.
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
- BobSlingblade679
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
In regard to oysters, I've tried crafting them with red shrooms and spider eyes. Nothing. Though, I still think there might be something there. They all have the similar attribute of harming the player when eaten so I think they may be all used together for something.
- SterlingRed
- Posts: 1466
- Joined: Tue Jul 05, 2011 11:02 am
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Finally got a chance to poke around this release. Yay rotating axles look awesome! Also I'm so excited to finally have a dark stone material. Eventually that will be evident on the server after I kill the wither and get a fortune enchant or beacon.
As far as oysters go, well I got a good laugh when I found them in my ssp mob farm. It just makes sense that in btw we would be playing with an exploding penile shaped mobs 'oysters'
As far as oysters go, well I got a good laugh when I found them in my ssp mob farm. It just makes sense that in btw we would be playing with an exploding penile shaped mobs 'oysters'
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Fortune does not work on nether quartz sadly. No idea why as it does not drop it's block...
- FlowerChild
- Site Admin
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
You sure about that?Sarudak wrote:Fortune does not work on nether quartz sadly. No idea why as it does not drop it's block...
http://www.minecraftwiki.net/wiki/Nether_quartz_ore
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Hmmm... Odd. I mined two veins using a fortune I pick and received no bonus quartz. Perhaps I was very extremely unlucky?
- FlowerChild
- Site Admin
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Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Probably. I've done it myself using a fortune beacon and gotten the bonus drops.Sarudak wrote:Hmmm... Odd. I mined two veins using a fortune I pick and received no bonus quartz. Perhaps I was very extremely unlucky?
This is rather off-topic though, as this is vanilla behavior, and we have an ongoing problem in this thread with people posting about vanilla features as if they're part of the mod instead of looking them up for themselves.
- Gunnerman21
- Posts: 378
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- Location: WA, USA
Re: 4.66 Spoiler Discussion (SPOILERS...no shit)
Just now I found that a spider had shot a web at my windmill and broke it off. Luckily the windmill was still there sitting on the ground just outside my door... with a creeper standing just outside... and obvious things come to obvious things, i run outside and pick up the windmill to the sound of the facade of my house being blown to bits. There was a lot of damage because most of it was made of glass...
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I am... THE TAXI MAN.