<pours one on the curb for timber and stone>

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FlowerChild
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Re: <pours one on the curb for timber and stone>

Post by FlowerChild »

Stormweaver wrote:Though I'd hold off on dwarf fortress for now, since it looks very much like it's getting a update fairly soon, judging my the various bits of info given out.
Is any of that fortress mode related though, or is it all adventure mode bs? I've largely lost interest in following its development anymore given the huge adventure-mode tangent toady has been on. That aspect of the game just doesn't interest me.
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Sarudak
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Re: <pours one on the curb for timber and stone>

Post by Sarudak »

Also he hasn't released in soooo long. It's like he's back to his two year release cycle :P
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Katalliaan
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Re: <pours one on the curb for timber and stone>

Post by Katalliaan »

It's a bit of both, as I understand it. From the updates I've been reading, there was some work done so that the kind of stuff that's currently only happening in worldgen will happen in the background while playing fortress mode.
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Ulfengaard
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Re: <pours one on the curb for timber and stone>

Post by Ulfengaard »

The sieges are more dynamic. Armies are now tracked 'off-screen', and areas can become occupied. It's all pretty extensive, so Cliff Notes isn't really possible.
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FlowerChild
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Re: <pours one on the curb for timber and stone>

Post by FlowerChild »

Fair enough. I'll make sure to give it a try again when it's released, but I get the impression that most of that "background" stuff will have very little impact on fortress mode gameplay.

I'm not really one of those players that trips on all the background stuff going on in the world. It largely just strikes me as fluff that I can take or leave.
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Stormweaver
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Re: <pours one on the curb for timber and stone>

Post by Stormweaver »

A lot of the little changes in adventure mode will be making it into the fortress mode simply because of how the game works if I've read things right. Stuff like creatures being able to climb or surrender might seem like adventure mode fluff, but things in fortress mode will do them too - you just don't directly control it.

And there's been a whole year of these changes, more or less. Not to mention the multi-tile trees becoming standard.
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