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Re: Foothold Trap

Posted: Tue Oct 11, 2011 10:40 pm
by GabLann4
GabLann4 wrote:
itamarcu wrote:I think that's a great idea, that fits well into BTW.
Also, I think that traps could use 3 changes:
-When a creature steps on the bear trap, it suffers damage (3 points?).
-Creatures on bear traps do not despawn, and cannot move/teleport. Skeletons still can shoot you!
-It wouldn't be made from broadhead arrows, just normal broadhead. Although the recipe really isn't important.
I never said broadhead arrows, just brodheads...

Oops! I actually did...
Sorry, Brain Fart