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Re: Jolicraft BTW (16x16p)

Posted: Sun Dec 11, 2011 11:43 pm
by Zhil
Mr_Hosed wrote:Hey Gil, I posted the elevator I just finished building on the BTW Picture thread. Here's a teaser for ya :)
I just saw it and got a huge kick out of it :). Thanks man.
RaustBlackDragon wrote:Hey Gil, how're the rest of the textures coming along? I can't wait to switch to Jolicraft :)
Haven't had time to work on it since last update. Gave the girlfriend some loving :). took her to a roller disco yesterday and this cozy bar a few towns out today. Feeling really happy right now :)

I'll start work on it today or tommorow.

Also! Big secret project potentially in the works! Maybe! After I finish the dog pack :)

Re: Jolicraft BTW (16x16p)

Posted: Mon Dec 12, 2011 12:05 pm
by Stormweaver
Still loving the pack gill. Tried my hand a tweaking a few textures today for better suiting my swamp (Like this) by changing the colour of pixels one-by-one. Well, not the melons and pumpkins, just the stuff with vines/moss. The thing is, is there any reason why that lilypad should still be green? I've got it to a nice, swampy decayed brown in the terrain.png, but ingame it's still...green.

But enough on that. I'm almost at the point where my hour or so of playing a day's looking nice enough for screenshots, so I should be able to start posting some soon :)

Re: Jolicraft BTW (16x16p)

Posted: Mon Dec 12, 2011 12:16 pm
by Zhil
Stormweaver wrote:Still loving the pack gill. Tried my hand a tweaking a few textures today for better suiting my swamp (Like this) by changing the colour of pixels one-by-one. Well, not the melons and pumpkins, just the stuff with vines/moss. The thing is, is there any reason why that lilypad should still be green? I've got it to a nice, swampy decayed brown in the terrain.png, but ingame it's still...green.
The green comes from the biome colors, just like deserts have brown grass instead of green.

Try going opposite the color wheel. Make the lily pad purple, it might become brown. It's all pretty complex.

Re: Jolicraft BTW (16x16p)

Posted: Mon Dec 12, 2011 12:17 pm
by Stormweaver
Gilberreke wrote:
Stormweaver wrote:Still loving the pack gill. Tried my hand a tweaking a few textures today for better suiting my swamp (Like this) by changing the colour of pixels one-by-one. Well, not the melons and pumpkins, just the stuff with vines/moss. The thing is, is there any reason why that lilypad should still be green? I've got it to a nice, swampy decayed brown in the terrain.png, but ingame it's still...green.
The green comes from the biome colors, just like deserts have brown grass instead of green.

Try going opposite the color wheel. Make the lily pad purple, it might become brown. It's all pretty complex.
This'll be fun then. Thanks :)

Re: Jolicraft BTW (16x16p)

Posted: Tue Dec 13, 2011 2:41 am
by Mr_Hosed
I really love the column and pedestal textures. So much so that I redesigned the exterior of my base. Thought I'd throw up a few screens for ya Gil :)

The main entrance, before I remodeled
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The main entrance, after I remodeled
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And the rear entrance, which I didn't take a screen of prior because I didn't have the farm observation stuff in until recently (The large wall of windows). The farm ob was actually what inspired me to try out the columns on the exterior and influenced the rest of the design.
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Not really happy with my aquaduct design. I'm thinking of redoing it using stone brick and columns as well. And losing the "well/Gazebo" thing at the bottom. Maybe channel it out to the river in front of my base.

Anyways, keep up the excellent work.

Re: Jolicraft BTW (16x16p)

Posted: Tue Dec 13, 2011 11:33 am
by Zhil
Mr_Hosed wrote:I really love the column and pedestal textures. So much so that I redesigned the exterior of my base. Thought I'd throw up a few screens for ya Gil :)
They were really fun to make :). Andre made those for Jolicraft Aether add-on, so I had a base to start from, but I had to make them fit the slim BTW version and change the colors to fit and so you could use both together and so on.

So yeah, great that you like them :)

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 1:39 am
by Zhil
First dog is ready. This wolf texturing stuff is pretty complex and slow-going, so bear with me RBD :)

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Another one:

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Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 3:48 am
by Zhil
Updated to BTW 3.40!

http://www.mediafire.com/?5pyc8tuwdmx3k6n

You can find the two new dogs in the alt folder, more to come

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Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 4:51 am
by Zhil
Last doggie, going to bed now :)

Will finish tommorow. Final dogs are almost done though, all I need to do is the "special secret" :)

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Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 4:56 am
by Noodlerex
that last dog kind of reminds me of a cat :S

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 5:03 am
by Zhil
Noodlerex wrote:that last dog kind of reminds me of a cat :S
It's a bulldog :p

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 5:08 am
by Noodlerex
ohh I see it now :D

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 9:44 am
by RaustBlackDragon
Oh my god... THEY'RE SO CUTE!!!

Thanks a ton! Epic job, no complaints!

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:30 am
by Mr_Hosed
Dear god! And I thought FlowerChild's blood wood texture was disturbing! LOVE IT!

[Edit] Gil, I can't thank you enough for doing these textures. It really brings BTW to life for me. Thanks again!

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 7:36 pm
by Zhil
Final 2 doggies! :)

Release is imminent

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Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 9:50 pm
by RaustBlackDragon
YAAAAAAY! I can't wait! Thanks so much!

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:05 pm
by Zhil
New release!

http://www.mediafire.com/download.php?vrb5gtp548tpr6e

This is the dog pack release. There's now 8 different dog textures and 8... special ones :)

If you don't like how I set everything up, look in the alts folder, there's some more options there. In the alts folder under /mob/, there's also the whole set of wolves, ready for random mobs usage.

Have fun! :)

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:25 pm
by RaustBlackDragon
...You put a pug in fucking bondage gear.

...Wow.

Well, this IS a BTW pack, so yeah, fair enough :)

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:31 pm
by Zhil
RaustBlackDragon wrote:...You put a pug in fucking bondage gear.

...Wow.

Well, this IS a BTW pack, so yeah, fair enough :)
Well, like I said, there's regular ones in the /alts/ folder, but yeah, this is still a BTW pack, so the tanned leather suits are default :)

Any comments on the new dogs? Favorite one? :)

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:35 pm
by RaustBlackDragon
Gilberreke wrote:
RaustBlackDragon wrote:...You put a pug in fucking bondage gear.

...Wow.

Well, this IS a BTW pack, so yeah, fair enough :)
Well, like I said, there's regular ones in the /alts/ folder, but yeah, this is still a BTW pack, so the tanned leather suits are default :)

Any comments on the new dogs? Favorite one? :)
The blue-eyed husky probably, that one's just so lovable, and reminds me of the derp-tastic painterly one! So cute :)

Re: Jolicraft BTW (16x16p)

Posted: Wed Dec 14, 2011 10:40 pm
by Zhil
RaustBlackDragon wrote:The blue-eyed husky probably, that one's just so lovable, and reminds me of the derp-tastic painterly one! So cute :)
Yeah, I made that one to replace the default wolf :). I knew you'd like it.

I tried to make every texture ambiguous, so it can represent multiple breeds. The ginger dog could be a collie, an Australian shepherd or even a Corgie, as you like :)

Re: Jolicraft BTW (16x16p)

Posted: Thu Dec 15, 2011 1:22 pm
by Ferrus.Manus
Thank for making this pack, it's really great. Jolicraft is awesome, my only gripe with it is stone brick texture (I would really like it they were more similar to vanilla stone bricks - bigger and same color as smoothstone).

Re: Jolicraft BTW (16x16p)

Posted: Sun Dec 18, 2011 12:21 am
by RaustBlackDragon
Hey, small gripe with your epic textures, but could you maybe give the tailless great dane-looking ones a tiny tail? it's impossible to tell their HP with the current texture.

Re: Jolicraft BTW (16x16p)

Posted: Sun Dec 18, 2011 12:30 am
by Zhil
RaustBlackDragon wrote:Hey, small gripe with your epic textures, but could you maybe give the tailless great dane-looking ones a tiny tail? it's impossible to tell their HP with the current texture.
Hmm, fair point, I'll look into it for the next release

Re: Jolicraft BTW (16x16p)

Posted: Mon Dec 19, 2011 5:14 pm
by RaustBlackDragon
Hey gil, thanks again for making this awesome texture pack, and double thanks for making the doggy talents texture add-on to it! I've switched over completely to jolicraft, and I'm working on building my huge mansion!

Also, the defaul jolicraft wolves have somewhat grown on me. I still prefer the adorable doggy textures, but the jolicraft wolves are pretty damn badass.

Epic job!