Doesnt appear to be DynMap, that's still running fine and dandy. End Reset was actually spouting out errors. I'll look for an update on that to see what can be done to reset the End.M!C wrote:Any idea why it happens? (DynMap again?) Or anything we can do?
I noticed that despite the memory reduction we underwent we still got 15 slots. That shouldn't be the problem of course but maybe change that back?
The slots are strange.. but not the cause. Technically the slots should go down to 10 after a server restart. I had Multiplay.co.uk adjust the invoice to reflect the downgrade (slots/memory), I checked the invoice again and it does say the "correct" specifications which were also paid for. For some reason, it does not go back to 10 slots, and I am not complaining. :P