Vanilla Minecraft News Discussion
- Katalliaan
- Posts: 1036
- Joined: Tue Aug 09, 2011 6:58 pm
Re: Morvelaira's MC News Compilation
So they finally fixed the hitbox on stairs, almost two years after they were added.
While I still don't agree with their "fix" for experience, it will be much easier to reach max level - according to the wiki's changelog, it takes 825 experience to reach level 30 in the 12w23 snapshots. Given that most mobs give 5 experience (everything but blazes, slimes, and magma cubes), that's 165 mobs if you want a level 30 enchant.
While I still don't agree with their "fix" for experience, it will be much easier to reach max level - according to the wiki's changelog, it takes 825 experience to reach level 30 in the 12w23 snapshots. Given that most mobs give 5 experience (everything but blazes, slimes, and magma cubes), that's 165 mobs if you want a level 30 enchant.
Open in case of fire
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Not now stupid - in case of fire
- morvelaira
- Posts: 2406
- Joined: Tue Jul 05, 2011 1:56 am
- Location: Seattle
Re: Morvelaira's MC News Compilation
I've got the OP updated with Patch notes taken from MinecraftWiki. I'll update throughout the day as normal, but since we're already on the b release, this may be interesting. :)
She-who-bears the right of Prima Squee-ti
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
- Elevatator
- Posts: 573
- Joined: Tue Jan 03, 2012 6:32 pm
Re: Morvelaira's MC News Compilation
https://twitter.com/dinnerbone/status/2 ... 4431316993
All in all the best snapshot so far. Fixing bugs is more important than adding new features.
I think thats important and belongs to the new snapshot.And some redstone issues. What other silly bugs should I visit next?
All in all the best snapshot so far. Fixing bugs is more important than adding new features.
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- RaustBlackDragon
- Posts: 1748
- Joined: Fri Oct 14, 2011 6:25 pm
Re: Morvelaira's MC News Compilation
... So, levels are slightly exponential again.
...I take back what I said before. Nothing good has come from the changes to the XP system in this update.
...I take back what I said before. Nothing good has come from the changes to the XP system in this update.
What's the price of freedom now?
Can you cut me a deal?
A crate of wholesale liberty,
or a justice combo meal?
Can you cut me a deal?
A crate of wholesale liberty,
or a justice combo meal?
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Morvelaira's MC News Compilation
Anyone have any idea about this one:
Are we talking that they now function like siding, or what?slabs are placeable on walls
Re: Morvelaira's MC News Compilation
FlowerChild wrote:Anyone have any idea about this one:
Are we talking that they now function like siding, or what?slabs are placeable on walls
Well, there aren't many possibilities...
Either slabs are now sidings, or a bug which stopped you from placing them on walls was removed. Probably the former.
You know what you should read? Worm. Here you go: https://parahumans.wordpress.com/catego ... tion/1-01/
Re: Morvelaira's MC News Compilation
Where did you see that?
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Morvelaira's MC News Compilation
Yeah, that was my initial thought too, but it's listed under "new features" in the MC wiki change-log, so it doesn't just sound like a bug fix.Itamarcu wrote:
Well, there aren't many possibilities...
Either slabs are now sidings, or a bug which stopped you from placing them on walls was removed. Probably the former.
Obviously a big deal for me since so much of the tech-tree is dependent upon sidings.
- Elevatator
- Posts: 573
- Joined: Tue Jan 03, 2012 6:32 pm
Re: Morvelaira's MC News Compilation
But sidings let light through, and slabs not.
This can look weird, but won´t create crazy light bugs
This can look weird, but won´t create crazy light bugs
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- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Morvelaira's MC News Compilation
Oh phew...just found this post on MCF:
Just should be clear. Half blocks on wall isn't vertical half blocks. It's just that the block is placed in the top half or the bottom half depending on where you click on the wall.
Re: Morvelaira's MC News Compilation
*puts down torch and pitchfork*
No lynch mob? :(
No lynch mob? :(
- morvelaira
- Posts: 2406
- Joined: Tue Jul 05, 2011 1:56 am
- Location: Seattle
Re: Morvelaira's MC News Compilation
Not today, hon. Not today.Sarudak wrote:*puts down torch and pitchfork*
No lynch mob? :(
She-who-bears the right of Prima Squee-ti
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
Re: Morvelaira's MC News Compilation
But it's been sooo long! *sobs*
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Morvelaira's MC News Compilation
Well, I wouldn't be pissed at Mojang for introducing Siding into vMC. I'd just be dreading the amount of reworking it would necessitate with regards to the tech tree.
Re: Morvelaira's MC News Compilation
Wow, that slab issue a poorly worded patch note. Seems like someone was trolling a bit since those patch notes aren't complied by mojang.
Looks like a decent snapshot this week, lots of bug fixes which is very nice.
Looks like a decent snapshot this week, lots of bug fixes which is very nice.
Re: Morvelaira's MC News Compilation
True... But I think everyone here would prefer you working on fun interesting features vs boring thankless rework!
- destineternel
- Posts: 343
- Joined: Wed Feb 15, 2012 9:09 pm
- Location: lost in the dark reaches of my mind
Re: Morvelaira's MC News Compilation
Sigh. Amazing how people can be blinded by the 'lets add more fluffy' instead of focusing on bugs. I've notice an interesting bug/glitch with biome/chunk generation.
Also seeing animals slide sideways numerous blocks in a single player game just makes me hate this ssp as smp stuff. Also no word on the API/4096 ID stuff, I got a gut feeling it's not going to happen for quite some time.
Spoiler
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<DaveYanakov> I know I overuse them and put them in inappropriate places but they just feel so good.
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
- ThatOneDude
- Posts: 370
- Joined: Mon Sep 19, 2011 9:16 pm
Re: Morvelaira's MC News Compilation
Things I'm most excited about:
Players can now see what blocks other people are mining
Players can see other player enchanted items glowing in SMP
Fixed stair hitbox
Quality comes before quantity.
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Morvelaira's MC News Compilation
It's pointless getting upset about that kind of thing man. They're in the process of refactoring the entire game, these are only test releases in the midst of that process, and things are slowly improving with each pre-release on that front.destineternel wrote: Also seeing animals slide sideways numerous blocks in a single player game just makes me hate this ssp as smp stuff.
A job like this doesn't happen overnight, and there are bound to be issues like this along the way. If you can't stand these kinds of bugs: don't play pre-releases.
-
- Posts: 105
- Joined: Thu Sep 15, 2011 10:34 pm
Re: Morvelaira's MC News Compilation
Official releases for me :DFlowerChild wrote: A job like this doesn't happen overnight, and there are bound to be issues like this along the way. If you can't stand these kinds of bugs: don't play pre-releases.
I'm Really glad they are doing this though, it will be a lot more convinent when minecraft has a single code base.
- destineternel
- Posts: 343
- Joined: Wed Feb 15, 2012 9:09 pm
- Location: lost in the dark reaches of my mind
Re: Morvelaira's MC News Compilation
FlowerChild wrote:It's pointless getting upset about that kind of thing man. They're in the process of refactoring the entire game, these are only test releases in the midst of that process, and things are slowly improving with each pre-release on that front.
A job like this doesn't happen overnight, and there are bound to be issues like this along the way. If you can't stand these kinds of bugs: don't play pre-releases.
Oh I know it's not an overnight thing. I know I used 'hate' and that was before my morning coffee. I just get curious and play the snapshots for a couple of hours to see what has changed. I've said before it's going to be interesting to see what happens. Honestly I would have stopped playing MC a while ago if it wasn't for BTW/BTB.
<DaveYanakov> I know I overuse them and put them in inappropriate places but they just feel so good.
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
<icynewyear> shit is delicious
<MagikEh> Don't try to give me da D
Re: Morvelaira's MC News Compilation
The thing that scares me is, seeing how they "fixed" the boats, I'm worried about the mobs behavior. Will they manage to make it as "smooth" as in SSP ? :/
Re: Morvelaira's MC News Compilation
I think it might of been stated already, but I don't think that your siding will be facing much competition with the new slabs FC. Even as it is with slabs being able to be placed on the roof siding is still more useful because slabs are designed from an aesthetic stand point verses the siding's functional standpoint. Honestly I don't think there's really any aspect of BTW that MC could try and mimic that BTW wouldn't do better without even trying.
That said, I'm more concerned about the new dungeons and villager mechanics taking away what little challenge there was left in the vanilla game play.
@Battosay
What do you mean by fixed, are you talking about how lily pads are dealt with or what?
That said, I'm more concerned about the new dungeons and villager mechanics taking away what little challenge there was left in the vanilla game play.
@Battosay
What do you mean by fixed, are you talking about how lily pads are dealt with or what?
- Flesh_Engine
- Posts: 348
- Joined: Tue Jul 05, 2011 2:35 am
- Location: Belgium (teh horror)
Re: Morvelaira's MC News Compilation
* SP worlds are backwards-compatible now
=> it says on the reddit thread, what does this actually mean? Anyone know?
=> it says on the reddit thread, what does this actually mean? Anyone know?
"An engine of flesh can do that..." // "Man feed Machine. Machine feed Man..."
Re: Morvelaira's MC News Compilation
From what I understood, there seems to have been a bug at first that meant you couldn't use your old worlds with the new snapshot. An update to it fixed the issue.
FlowerChild: Ice in deserts is a good idea