What are you doing with the lens?
Re: What are you doing with the lens?
I highly suggest using Dxtory it's the best capture program I ever used. It can also be used to livestream when used with Xsplit.
FlowerChild wrote:My theory is that stupidity acts like an infectious organism on the net. Unless it's regularly pruned from your "garden", it will inevitably overwhelm it and kill off everything else.
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Re: What are you doing with the lens?
Had an ambitious project in creative mode, well until the redstone bugs became glaring (thanks Katalliaan, FC and Stormweaver for quick problem analysis).
Tried building a combi-lock system using lenses as much as possible.
Circuitry was supposed to be able to read 4 numbers dialed in specific order, Corrcely display it's state, if correct number was dialed and a universal rest button was supposed to clear the system straight to square one. Though bugs + improvisations + building without paper and pen made it a bit messy.....
Warning, spoilers are extremely pic heavy:
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Btw, if you can figure out the code for the lock AND what the code represents you win at life, your very own universe and everything else ;)
Edit: sorry for potential derail of thread, but one was extremely close with only one number wrong (and possible order). Btw there is a clue somewhere in my text ;)
(I´m starting to understand why FC loves tormenting us, the rush...)
Tried building a combi-lock system using lenses as much as possible.
Circuitry was supposed to be able to read 4 numbers dialed in specific order, Corrcely display it's state, if correct number was dialed and a universal rest button was supposed to clear the system straight to square one. Though bugs + improvisations + building without paper and pen made it a bit messy.....
Warning, spoilers are extremely pic heavy:
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By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
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By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
By doctoramnesia at 2012-02-14
Edit: sorry for potential derail of thread, but one was extremely close with only one number wrong (and possible order). Btw there is a clue somewhere in my text ;)
(I´m starting to understand why FC loves tormenting us, the rush...)
Last edited by CreeperCommando on Wed Feb 15, 2012 5:54 am, edited 1 time in total.
Ribky wrote:Right into the hibachi? Damn man, God hates your windmill more than he hates the uncircumcised.
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FC wrote: "Does Dung Float?"
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Re: What are you doing with the lens?
so i finaly get to work a video of my "display"...
it´s still not finished... but you can have a look on what it is... a better video will follow in some days...
thx now it works... it´s easyer than it seams ;D
it´s still not finished... but you can have a look on what it is... a better video will follow in some days...
thx now it works... it´s easyer than it seams ;D
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Last edited by akantorJojo on Tue Feb 14, 2012 5:33 pm, edited 2 times in total.
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Re: What are you doing with the lens?
@CreeperCommando 8675, and if it were a 7 digit number and allowed for zeros, I'd expect 309
Edit: Or wait, crap, is that a nine rather than an eight? If so, I'm at a loss.
Edit: Or wait, crap, is that a nine rather than an eight? If so, I'm at a loss.
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Re: What are you doing with the lens?
The code is 4591 and 4.5.1991 is an important birthday. (more guessed than figured, but it'd just fit)CreeperCommando wrote:Btw, if you can figure out the code for the lock AND what the code represents you win at life, your very own universe and everything else ;)
As for lens projects, I haven't done much yet. Primary use so far is vertical redstone transmission. Dynamically lighting a place is also something intersting.
Doesn't work, because you only need to insert the part after "v=" (but before the next "&", if any), so in your case "1PuwGfl5va0":akantorJojo wrote: this doesn´t work so pls tell me why and I will change it... as you maybe se it´s my first time doint that ;DSpoilerShow[youtube]http://www.youtube.com/watch?v=1PuwGfl5va0[/youtube]
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Backups. Backups! BACKUPS!!Stormweaver wrote:BTW: where the line between morality and immorality is a mile wide and has loops in some places.
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Re: What are you doing with the lens?
A new video is up...
i currently have not much time to finish my display... but I will upload some more videos abouth it and how it is buid soon if someone is interested in this...?!
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Re: What are you doing with the lens?
one thing i like about the lens is how when using it with a pulley system you can make a floating island base thats is totally disconected from the ground and still be able to access it
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-even after these forums are gone, as long as I have the files, I will continue to play Better than Wolves
- OneTripleZero
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Re: What are you doing with the lens?
Exactly what I plan to do to mine. I've currently got an arrow-triggered switch that lowers it, but having a lever on the ground would be much classier.ada221 wrote:one thing i like about the lens is how when using it with a pulley system you can make a floating island base thats is totally disconected from the ground and still be able to access it
Be ashamed to die until you have won some victory for Humanity - Horace Mann
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Re: What are you doing with the lens?
Nothing fancy yet. Just reminding my roommate he's in denial
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Re: What are you doing with the lens?
For me, lens are the WirelessRedstone mod without the WirelessRedstone mod :)
I'm using this for a floating base with a pulley system and the base is totally disconnected from the ground.
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- TheHoboHunted
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Re: What are you doing with the lens?
Fraps all the way.
And honestly, these Lenses make for wonderful Spot Lighting for those especially large dark areas. =D
And honestly, these Lenses make for wonderful Spot Lighting for those especially large dark areas. =D
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FlowerChild wrote:Hehe...when have any of my additions to the game been innocent?
- TheAnarchitect
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Re: What are you doing with the lens?
I use it mining.
Put a light source and a lens at the entrance to a long horizontal mining run. I get spot lighting for as far as the lens projects without having to place torches. Then I fill back with cobble as I go and move the lens to the next row. It's as close as I can get to just having a mining helmet with a light source.
Put a light source and a lens at the entrance to a long horizontal mining run. I get spot lighting for as far as the lens projects without having to place torches. Then I fill back with cobble as I go and move the lens to the next row. It's as close as I can get to just having a mining helmet with a light source.
The infinitely extendable Pottery system
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Re: What are you doing with the lens?
That is the number one reason I was waiting with such eager anticipation for these things. The ability to have large rooms where the floor wasn't made of lighting.TheHoboHunted wrote:Fraps all the way.
And honestly, these Lenses make for wonderful Spot Lighting for those especially large dark areas. =D
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I've used it for mining as well but ran into a problem where a creeper spawned back at the start of the branch and blocked the light. Then a skeleton spawned in a little bit closer to me... Now I only use lenses for vertical shafts and pop torches in as usual for the branches.
Better is the enemy of Good
Re: What are you doing with the lens?
I'm currently working on converting my clock into lenses so that I can project it onto a screen of 1 block thickness. It's harder than it might sound as I have to completely reverse the modules and it really gets you in a muddle. I'll post some screenshots when I'm finished.
If the minecraft world is infinite, why does the sun still rotate around it?
Re: What are you doing with the lens?
Well, after a short while of tedious tinkering, I have finally made it.
The "screen" that it's projected onto is one block thick
The output of the memory tapes are connected to light blocks that are connected to lenses
The carry out from the memory tape goes from right to left as oppose to the other way as the display is reversed
I chose to do this because I thought it would be really cool to have a clock in the middle of a large room without any exposed wire. It would be really neat if we had a block that the lens could shine through but the player could not see through so that I could hide it away completely.
The "screen" that it's projected onto is one block thick
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If the minecraft world is infinite, why does the sun still rotate around it?
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Re: What are you doing with the lens?
@Husbag ... I'm having an issue w/ the second and third image.
Some pretty cool ideas being mentioned. I'm trying to figure out what I want to do w/ the lens. I think lighting in the floor from above is a simple and effective idea I might try and use, I don't think I would have thought about that for some reason hah.
Some pretty cool ideas being mentioned. I'm trying to figure out what I want to do w/ the lens. I think lighting in the floor from above is a simple and effective idea I might try and use, I don't think I would have thought about that for some reason hah.
Re: What are you doing with the lens?
What sort of problems are you having with them? Are they technical problems are are you just not understanding the image?
I was inspired to use lenses for the display from this thread.
I was inspired to use lenses for the display from this thread.
If the minecraft world is infinite, why does the sun still rotate around it?
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Re: What are you doing with the lens?
Very cool stuff you guys are posting. Very much enjoying this thread :)
Personally, I find it tough to come up with project-ideas based around the Lens. I tend to look at it more as a tool to facilitate certain kinds of projects rather than something that would inspire them in and of itself.
I think it's therefore the kind of slow-burn feature that we'll see used more and more as time goes by, even if many are scratching their heads at present as to what to do with it ;)
Personally, I find it tough to come up with project-ideas based around the Lens. I tend to look at it more as a tool to facilitate certain kinds of projects rather than something that would inspire them in and of itself.
I think it's therefore the kind of slow-burn feature that we'll see used more and more as time goes by, even if many are scratching their heads at present as to what to do with it ;)
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Re: What are you doing with the lens?
I was unable to see the image. It is appearing fine now though :)Husbag3 wrote:What sort of problems are you having with them? Are they technical problems are are you just not understanding the image?
I was inspired to use lenses for the display from this thread.
Re: What are you doing with the lens?
That seems to be a re-occurring thing with BTW, the blocks seem to develop more uses as the tech level progresses.
If the minecraft world is infinite, why does the sun still rotate around it?
- TheHoboHunted
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Re: What are you doing with the lens?
So... Beautifully... Compact... *wipes away tear*Husbag3 wrote:Well, after a short while of tedious tinkering, I have finally made it.
The "screen" that it's projected onto is one block thickThe output of the memory tapes are connected to light blocks that are connected to lensesSpoilerShowThe carry out from the memory tape goes from right to left as oppose to the other way as the display is reversedSpoilerShowI chose to do this because I thought it would be really cool to have a clock in the middle of a large room without any exposed wire. It would be really neat if we had a block that the lens could shine through but the player could not see through so that I could hide it away completely.SpoilerShow
I love this mod.
FlowerChild wrote:Hehe...when have any of my additions to the game been innocent?
Re: What are you doing with the lens?
How flattering, I'm glad you liked it!
If the minecraft world is infinite, why does the sun still rotate around it?
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Re: What are you doing with the lens?
That is a truly elegant design, Husbag. As far as hiding it away completely, I doubt that it would ever be possible to make a block that can exist at the same time with...
Unless there was a sort of block that maintained opacity but would project a beam of its own when receiving a lens input...
Ug, back on track. What I first thought of for hiding the clock itself would be to suspend your projection screen from a ceiling and then recess the clock back far enough that it couldn't be seen from the ground. You could also build a second clock on the opposite side to have a display that could be seen from anywhere in that room.
edit- Sorry, brain feels like it's on cruse control in a heavy rain, lots of skidding around. I made a diagram of what I was thinking though.
Unless there was a sort of block that maintained opacity but would project a beam of its own when receiving a lens input...
Ug, back on track. What I first thought of for hiding the clock itself would be to suspend your projection screen from a ceiling and then recess the clock back far enough that it couldn't be seen from the ground. You could also build a second clock on the opposite side to have a display that could be seen from anywhere in that room.
edit- Sorry, brain feels like it's on cruse control in a heavy rain, lots of skidding around. I made a diagram of what I was thinking though.
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Better is the enemy of Good
- TheHoboHunted
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Re: What are you doing with the lens?
Your diagram = Exactly what I envisioned while reading your idea. You must have all-wheel drive.DaveYanakov wrote:Unless there was a sort of block that maintained opacity but would project a beam of its own when receiving a lens input...
Ug, back on track. What I first thought of for hiding the clock itself would be to suspend your projection screen from a ceiling and then recess the clock back far enough that it couldn't be seen from the ground. You could also build a second clock on the opposite side to have a display that could be seen from anywhere in that room.
edit- Sorry, brain feels like it's on cruse control in a heavy rain, lots of skidding around. I made a diagram of what I was thinking though.SpoilerShow
FlowerChild wrote:Hehe...when have any of my additions to the game been innocent?
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Re: What are you doing with the lens?
I made a prototype of a vertical adder design I had in mind. However, since it is a prototype, it only works in binary (didn't bother to rig up number pads or 7-segment displays).
Unfortunately, I misunderstood the way the lens and DB interact, so most calculations won't work (For example, this thinks 0001 + 0001 = 0011 and 0000 + 0100 = 0111). I thought that a DB is only triggered when a lens shines light directly into its "face", but not past it. A minor mistake with a simple fix.
While probably not very noticeable with only 4 bits, it'll run faster than if you were using torch stack methods for vertical transmission - going up, the updates are lever, light block, lens, detector block, redstone, compared to lever, torch, torch, torch, torch (etc), redstone.
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The front panel:
The inner workings:
The inner workings:
While probably not very noticeable with only 4 bits, it'll run faster than if you were using torch stack methods for vertical transmission - going up, the updates are lever, light block, lens, detector block, redstone, compared to lever, torch, torch, torch, torch (etc), redstone.
Open in case of fire
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Not now stupid - in case of fire