SummerFields BTW (32x32) Preview Release v0.1

A place to talk to other users about the mod.
johnt
Posts: 406
Joined: Tue Nov 08, 2011 6:13 pm

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by johnt »

Is there a way to install this after I've installed BTB? MCPatcher won't run for me.
lilaznkilla
Posts: 10
Joined: Wed Jul 06, 2011 3:06 pm

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by lilaznkilla »

Installing the textures is easy.

Download Summerfields and the BTW addon
Then merge the 2 .zip files(move files from the BTW addon into Summerfields).
Put the merged file into your textures folder.

Alternative method
Extract both files into the same folder then zip it up and move the zip file into your texture folder.
User avatar
Starshifterxen
Posts: 211
Joined: Fri Jul 29, 2011 6:12 am

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by Starshifterxen »

Beta feedback :P
There appear to be no textures for:
  • -Refined Axe
    -Matlock
    -Donuts
They just show up as invisible.

Otherwise its looking great! :)
User avatar
Ribky
Posts: 965
Joined: Thu Dec 01, 2011 12:08 am
Location: CONFIDENTIAL

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by Ribky »

Starshifterxen wrote:Beta feedback :P
There appear to be no textures for:
  • -Refined Axe
    -Matlock
    -Donuts
They just show up as invisible.

Otherwise its looking great! :)
Spoiler
Show
Image
?
The spice must flow...

[03:28] <Detritus_> Weird, I'm still logged in her
johnt
Posts: 406
Joined: Tue Nov 08, 2011 6:13 pm

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by johnt »

so you don't need to run the patcher?
lilaznkilla
Posts: 10
Joined: Wed Jul 06, 2011 3:06 pm

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by lilaznkilla »

johnt wrote:so you don't need to run the patcher?
Summerfields seemed to work fine with a clean minecraft.jar on my computer.
User avatar
walker_boh_65
Posts: 2304
Joined: Mon Jul 04, 2011 9:40 pm
Location: New Jersey

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by walker_boh_65 »

johnt wrote:so you don't need to run the patcher?
Just use optifine_hd_d3 instead, it will let you use hd textures packs and increase frame rate.
lithiumsound
Posts: 9
Joined: Sun Dec 18, 2011 9:31 am

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by lithiumsound »

johnt wrote:Is there a way to install this after I've installed BTB? MCPatcher won't run for me.
With MCPatcher, just use the "+" button to put the summerfields mod support in MCPatcher.
It's the easiest way.

But without MCPatcher, use the lilaznkilla method =)
User avatar
Starshifterxen
Posts: 211
Joined: Fri Jul 29, 2011 6:12 am

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by Starshifterxen »

Ribky wrote:
Starshifterxen wrote:Beta feedback :P
There appear to be no textures for:
  • -Refined Axe
    -Matlock
    -Donuts
They just show up as invisible.

Otherwise its looking great! :)
Spoiler
Show
Image
?
Ha ha ha, Whoops!

"The Mattock"

Although I don't see the Matlock anywhere either...
lithiumsound
Posts: 9
Joined: Sun Dec 18, 2011 9:31 am

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by lithiumsound »

Starshifterxen wrote:
Ha ha ha, Whoops!

"The Mattock"

Although I don't see the Matlock anywhere either...
Sure !
it's in the latest version of the items file,
I've draw it this morning =)

In the next update i will add at least :
+ fc_mr_cow
+ fc_mr_pig
+ fc_mr_sheep
+ fcbroadhead

+ some new items on the btwitems01

Maybe more =)
User avatar
Yamboyz1
Posts: 461
Joined: Thu Dec 01, 2011 10:20 pm

Re: SummerFields BTW (32x32) Preview Release v0.1

Post by Yamboyz1 »

lithiumsound wrote:Oh.
No i can't :\

Maybe should i create a new thread..

Could you actually do that? I like to see pictures of packs before downloading them
Always bear in mind that your own resolution to succeed is more important than any other.

-Abraham Lincoln
Post Reply