You have to have gameplay elements that warrant these gates for them to be useful. As it stands now in BTW, there's no advanced machinery that requires you to have really tricky redstone. The only one right now is the elevator suffering from its vertical height, which will be fixed when we get the lens.
When I was creating a system that pulls cooked stuff out of a cauldron with BC, for example, I did need that complexity. Using RP I set up a 5x5 system to do it, which would've easily taken a HUGE room (20x20x5 or so). In that use case, you need the small gates. There is no machinery of that complexity yet in BTW.
FlowerChild wrote:It's the difference between working with vacuum tubes and working with integrated circuits, and it's huge. For that matter, it's also the difference between a furnace and a Kiln or Crucible.
Some of us find it cool, and more in keeping with Minecraft, to be limited in our tech level and to work with large clunky circuits. Personally, I think there's also more of a sense of accomplishment that comes from making something out of basic redstone, and it provides an opportunity for people to learn more about digital circuitry than they would otherwise.
I've never even been tempted to install a mod that provides logic gate functionality. For me, it just takes too much away from the game.
What would be your opinion on a vacuum tube like system? Provide a few blocks that act like parts of a gate, so you can create a latch that's smaller than a room, but larger than a single block.
As far as I can tell, pistons and BDs already fulfill large parts of this, so maybe we ought to explore which gates don't have simplified versions yet in BTW.