Foothold Trap

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GabLann4
Posts: 54
Joined: Mon Oct 10, 2011 8:55 pm

Re: Foothold Trap

Post by GabLann4 »

GabLann4 wrote:
itamarcu wrote:I think that's a great idea, that fits well into BTW.
Also, I think that traps could use 3 changes:
-When a creature steps on the bear trap, it suffers damage (3 points?).
-Creatures on bear traps do not despawn, and cannot move/teleport. Skeletons still can shoot you!
-It wouldn't be made from broadhead arrows, just normal broadhead. Although the recipe really isn't important.
I never said broadhead arrows, just brodheads...

Oops! I actually did...
Sorry, Brain Fart
If u don't like my post, I'm sorry...
I'm trying to e optimist.
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