Form vs function in early-mid-late game
- DaveYanakov
- Posts: 2090
- Joined: Sat Jul 23, 2011 5:17 am
Re: Form vs function in early-mid-late game
Form follows function for me even into the endgame. Even my infernal library being a dark, flooded tower filled with rotting books and a single lens spotlighting the enchanter was a concession to spawning mechanics since I didn't want to risk blocking any magic by filling the room with torches
Better is the enemy of Good
- FlowerChild
- Site Admin
- Posts: 18753
- Joined: Mon Jul 04, 2011 7:24 pm
Re: Form vs function in early-mid-late game
Oh wow dude... that's not a mechanic, but now you have me thinking that maybe it should be :)DaveYanakov wrote:Form follows function for me even into the endgame. Even my infernal library being a dark, flooded tower filled with rotting books and a single lens spotlighting the enchanter was a concession to spawning mechanics since I didn't want to risk blocking any magic by filling the room with torches
- chaoticneutral
- Posts: 126
- Joined: Thu Aug 23, 2012 4:05 am
Re: Form vs function in early-mid-late game
It... depends, really. It's more a matter of "will I rebuild this?" than actual stage of the game I'm in. For example I prioritize aesthetics for my first windmill and mobtrap a lot, since I see no reason for rebuilding them afterwards. On the other hand my first cauldron and saw don't even get their own buildings, since I'll eventually move them later anyway. (Specially the saw... that noise gets old really fast.)
This looks awesome. I like how you're using water to prevent the spawn and still keep everything dark.DaveYanakov wrote:Form follows function for me even into the endgame. Even my infernal library being a dark, flooded tower filled with rotting books and a single lens spotlighting the enchanter was a concession to spawning mechanics since I didn't want to risk blocking any magic by filling the room with torches
--Who do you think you are, War?
- dawnraider
- Posts: 1876
- Joined: Sun Dec 11, 2011 7:00 pm
Re: Form vs function in early-mid-late game
I do though quite like the ability to create less of a dark and ominous library, and more of a mystical and grand one like I made a while back: https://imgur.com/a/vjbxx. Granted that uses glowstone not torches.
Though that library does look pretty awesome.
Though that library does look pretty awesome.
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