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This release contains the following changes:
-Added Hardcore Of Darkness to the mod. This consists of two things: first, areas that are in total darkness (note, this does not apply above ground where ambient light will always allow you to see), will appear absolutely pitch black regardless of your gamma settings. Secondly, I've added status effects for the player being in total darkness that will seriously impede your ability to function under such conditions. This was done to further emphasize light (and torches...and coal) as a resource (particularly in the early game), to discourage exploits involving jacking up brightness to effectively see in the dark, and to induce general pant-soiling goodness :)
-Changed axe recipes (for all axe types other than Battle) to only require 2 stone/ingots instead of 3. The recipe is the same as before, with the stone/ingot on the top of the shafts removed. This is to help balance the relative usefulness of the various tools, with an axe being nowhere near as valuable as a pick at pretty much any stage of the game.
-Removed Mojang's update pester from the title screen, given BTW is not yet available for 1.6, and given that it was frigging annoying :)
-Fixed problem with hardcore spawn setting the time of day to the next morning in LAN play (it shouldn't do that).
Enjoy! :)
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