I mean, i don't totally blame him. Projects when they move into the maintenance phase get horribly boring, but it just seems strange to quite frankly not have any real heart or care or willingness to go "No, that's not what Minecraft is suppose to be". Just take a look at this post:
http://notch.tumblr.com/post/2818831275 ... -minecraft
At the very start he says:
Right there. He has removed himself from Minecraft creatively. I imagine (I'm not in the games industry so i can only guess) when a new person steps in to a franchise and takes creative control and go their own way, they are the ones who make a crap sequel and leaves everyone to think "Jeez, the first one was way better" or "Wow, i like where they took it!". What has happened is that he has had a vision for the game, put it into Minecraft, then got to a point and decided "Fuck it. I'm sick of this. I want to do something else. Lets just wrap it up", slapped on some unthoughtful ending to it and then gave it to Jeb saying "Do whatever you want with it". The current game we play has been manipulated into what Jeb imagines is fun with little say from us. The original product has been changed, warped and tainted with another persons idea. It's like having a person writing one half of a book, then giving it to someone else and saying "Here, you finish it".notch wrote:Keep in mind I am no longer the lead developer on Minecraft, Jens is. This post is about what I thought about back when I was making it
Minecraft always felt "unfinished", but that was the point wasn't it? Isn't that what attracted us to it?