As always, rules for this thread:
-DO NOT post suggestions.
-DO NOT critique unreleased features. Wait until you've had a chance to try them before passing judgement.
With that out of the way:
Since it's relevant to what I have to say below, let's open this with a screenshot of my "Banquet Hall" which is my test area in my main world for various aesthetic options in the mod:
Yesterday, we of course had Dinnerbone's unexpected appearance in the MCF thread, which I think was a very good thing for reasons that I've discussed in the related thread.
And otherwise, I've been working hard "finalizing" BTW, so that I will feel comfortable beginning full-out production of RTH.
At present, that's basically entailing me going through the mod's sub-blocks and getting them into what I view as their final state, as I know how much their use in aesthetic builds means to people, and that's the kind of level of polish I want to leave the mod with. I refrained from doing all this in the past as they tend to consume blockIDs like crazy, but now that I am likely resolving the blockID problem one way or another (either in extending MC's, or moving onto a separate mod as a sequel), that is no longer the pressing issue that it used to be.
So, I'm basically wrapping that up, adding in a few more new types, and expanding and refining their functionality to provide maximum versatility in aesthetic builds. It's actually turned into a bigger job than I had expected given that my plans keep expanding as I work on them, as is rather typical for me ;)
I think that about wraps it up for where I currently am with the mod's development. In summary, I'm basically just working hard to get to the point where I feel comfortable moving on to RTH :)