Search found 2659 matches

by jorgebonafe
Sun Oct 09, 2011 10:12 pm
Forum: Better Than Wolves Discussion
Topic: Combining mods - Tech Progression and Gameplay
Replies: 127
Views: 14458

Re: Combining mods - Tech Progression and Gameplay

The truth is that I don't think EE fits at all with the rest.... That mining ring that you make let's you get sooo many resources so fast its not even fun... I mean, I don't particularly like to mine for hours, but then there are several good alternatives.... buildcraft machines, or my personal favo...
by jorgebonafe
Sun Oct 09, 2011 9:47 pm
Forum: Better Than Wolves Discussion
Topic: Combining mods - Tech Progression and Gameplay
Replies: 127
Views: 14458

Re: Combining mods - Tech Progression and Gameplay

(If anything, I'd say take EE out of you .jar and play without it for awhile. Transmutation, imo, should be an end-game ability because of how it automatically allows common resources to convert into rare ones, and that in-and-of itself will break the game balance of ANY mod no matter what...) Well...
by jorgebonafe
Sun Oct 09, 2011 6:58 pm
Forum: BTW Suggestions & Ideas
Topic: New Animal NPC
Replies: 6
Views: 539

Re: New Animal NPC

Miton2011 wrote:it might be a bit far up the tech tree, but what about a mechanical companion? it could possibly be added in a far future update somewhere in the 'space age' part of the tree.
Lol... just got me thinking of cybernetic wolves made from companion cubes enhanced with mechanical parts XD
by jorgebonafe
Sun Oct 09, 2011 6:55 pm
Forum: Better Than Wolves Discussion
Topic: Combining mods - Tech Progression and Gameplay
Replies: 127
Views: 14458

Re: Combining mods - Tech Progression and Gameplay

I have a few ideas for an overhaul that might fit it I just have to get it written in a form that is understandable for others that are not me. We probably should think carefully about all changes before making a final decision for the tech tree and begin getting permissions and coding... Looking f...
by jorgebonafe
Sun Oct 09, 2011 6:11 pm
Forum: Better Than Wolves Discussion
Topic: Combining mods - Tech Progression and Gameplay
Replies: 127
Views: 14458

Re: Combining mods - Tech Progression and Gameplay

I also don't think I would have to change any base classes. I saw something on the other thread about changing mod recipes without altering the base classes of the mods... I could try to use that. @Flowerchild - What do you think about this, if I may ask? You think its a good idea? Any suggestions o...
by jorgebonafe
Sun Oct 09, 2011 5:51 pm
Forum: Better Than Wolves Discussion
Topic: Combining mods - Tech Progression and Gameplay
Replies: 127
Views: 14458

Re: Combining mods - Tech Progression and Gameplay

I really like this idea.. With such simple alterations you made a very effective tech tree.

I would be willing to make this, but I would need permission from each of the mod authors to launch something like this, as it would basically change functionality for the other mods.....
by jorgebonafe
Sun Oct 09, 2011 1:33 pm
Forum: Better Than Wolves Discussion
Topic: TechPack Energy 0.2 - BTW/BC addon
Replies: 61
Views: 6653

Re: TechPack Energy 0.2 - BTW/BC addon

Though it looks like you are trying to fill that chest with energy for later, XD
Lol! Only if the transparent end of the pipe was on the chest XD
by jorgebonafe
Sun Oct 09, 2011 1:14 pm
Forum: BTW Suggestions & Ideas
Topic: Sled dogs
Replies: 3
Views: 427

Re: Sled dogs

Thats cool.... It could go faster then sprinting, amybe faster if you add more wolves. There could be a new item, a whip fashioned with rope probably, that would make the wolves sprint for a while (and then get tired and walk slowly for a while)
by jorgebonafe
Sun Oct 09, 2011 1:11 pm
Forum: Better Than Wolves Discussion
Topic: TechPack Energy 0.2 - BTW/BC addon
Replies: 61
Views: 6653

Re: TechPack Energy 0.2 - BTW/BC addon

Cool!

Humm... Question, how much energy it outputs? It should give a little more then a redstone energy on red to be useful, imo
by jorgebonafe
Sat Oct 08, 2011 11:46 pm
Forum: Better Than Wolves Discussion
Topic: BTW: Design Philosophy
Replies: 289
Views: 60762

Re: BTW: Design Philosophy

I use my aggression to defend myself and my points. I can I see how you can find such posting as 'offensive'. I think it's mostly because I'm hitting nerves within a person's feelings and ideas. I get that people don't want to think about said ideas or feelings, but at the same token... I don't thi...
by jorgebonafe
Sat Oct 08, 2011 7:18 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 14410

Re: Dynamo v1.21 - BTW/IC² Addon

Not the engines, I guess I'm thinking more of allowing an axle provide power/pressure as if it was an engine. No, sorry. As Gilberreke said, check his Thread Alternativly will the block that you have made turn the electrical power back into axle rotation? Maybe in the future. But don't expect it an...
by jorgebonafe
Sat Oct 08, 2011 5:54 pm
Forum: Off-Topic
Topic: Weeping Angels Mod
Replies: 51
Views: 3863

Re: Weeping Angels Mod

Isn't it because of the "statue dragging" sound?
by jorgebonafe
Sat Oct 08, 2011 5:44 pm
Forum: Off-Topic
Topic: Weeping Angels Mod
Replies: 51
Views: 3863

Re: Weeping Angels Mod

I had never watched Doctor Who before, I never even heard of it. I just saw Blink... Awesome... I just got addicted, now I have to see all of them.
by jorgebonafe
Sat Oct 08, 2011 4:50 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 14410

Re: Dynamo v1.21 - BTW/IC² Addon

SmithOfDreams wrote:While your working BTW axle power to IC2, can you make a block to change axle power to BC 'pressure'?
Uhh.. what? you mean to transmit power to BC engines? If so, I'm not planning on making that.
by jorgebonafe
Sat Oct 08, 2011 4:41 pm
Forum: Off-Topic
Topic: WTF videos
Replies: 137
Views: 93265

Re: WTF videos

Battosay wrote:Thanks to my brother, who keeps finding new WTF video that always are more "WTF?!" than the last one, even if I thought it was not possible ...
Children shouldn't watch this one though.
Children? Adults should not watch this one XD Can't unsee....
by jorgebonafe
Sat Oct 08, 2011 4:39 pm
Forum: Better Than Wolves Discussion
Topic: Annoying and repetitive task ?
Replies: 82
Views: 7681

Re: Annoying and repetitive task ?

That's as much cheating as is sitting at the collector end of a mob trap and going to sleep IRL XD
by jorgebonafe
Sat Oct 08, 2011 4:23 pm
Forum: Off-Topic
Topic: WTF videos
Replies: 137
Views: 93265

Re: WTF videos

Macho Salad

by jorgebonafe
Sat Oct 08, 2011 4:16 pm
Forum: Off-Topic
Topic: Lame Jokes!
Replies: 43
Views: 3907

Re: Lame Jokes!

Papa tomato was crossing the street with his tomato family. The baby tomato is slow and is staying behind. Papa tomato gets angry, goes to baby tomato, steps on him, squishes him, and says - "Ketchup!"

- Pulp Fiction
by jorgebonafe
Sat Oct 08, 2011 2:48 pm
Forum: Off-Topic
Topic: Weeping Angels Mod
Replies: 51
Views: 3863

Re: Weeping Angels Mod

Oh god... I never really thought the enderman was creepy, but this... This scared me... that sound.... *shivers*
by jorgebonafe
Sat Oct 08, 2011 7:18 am
Forum: Off-Topic
Topic: M!C's News Compilation
Replies: 685
Views: 54249

Re: M!C's News Compilation

Dragons will be added! (sorry FC ;) )
What's wrong with dragons?
by jorgebonafe
Sat Oct 08, 2011 7:18 am
Forum: Off-Topic
Topic: Any decent Anime/Manga/Any comic in general
Replies: 67
Views: 4565

Re: Any decent Anime/Manga/Any comic in general

Steins Gate is awesome. I watched only half so far. It mixes comedy with science fiction, and I like how well they explain all that happens... Its confusing in the beginning, but eventually everything starts to make sence
by jorgebonafe
Sat Oct 08, 2011 7:01 am
Forum: Better Than Wolves Discussion
Topic: BTW + IC2 and the Block Dispenser
Replies: 5
Views: 801

Re: BTW + IC2 and the Block Dispenser

I believe the only way to pick up machines is with a wrench, right? So yeah, I guess you could just say that the block dispenser breaks the machine when it picks it up, like a pick.
by jorgebonafe
Fri Oct 07, 2011 8:57 pm
Forum: Better Than Wolves Discussion
Topic: BTW and 1.9
Replies: 26
Views: 2444

Re: BTW and 1.9

Imageshack
by jorgebonafe
Fri Oct 07, 2011 7:59 pm
Forum: BTW Suggestions & Ideas
Topic: Exploding wolves
Replies: 25
Views: 1754

Re: Exploding wolves

Oooh, I see... So simple, yet so awesome XD Perfect timing
by jorgebonafe
Fri Oct 07, 2011 7:46 pm
Forum: BTW Suggestions & Ideas
Topic: Exploding wolves
Replies: 25
Views: 1754

Re: Exploding wolves

How did you do that? I must know....