Ok, I managed to restore 1/2 of what I did, minus every BTW item, so I'll take it after Fracture and I'll import the .schem
And nope Bino, I didn't tested your puzzle yet, but I will :)
Search found 1995 matches
- Sun Jul 17, 2011 4:12 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Community Castle (v2.4 - 06/09)
- Replies: 258
- Views: 17366
- Sun Jul 17, 2011 4:06 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW 2.80)
- Replies: 65
- Views: 8036
Re: New Release! (BTW 2.80)
Finally a use for feathers ! Great ! :)
I was concerned about my small stock of slimeballs when I saw the new water wheel recipe ^^
I was concerned about my small stock of slimeballs when I saw the new water wheel recipe ^^
- Sun Jul 17, 2011 2:32 pm
- Forum: Better Than Wolves Discussion
- Topic: 12 hour clock, timable to full minecraft day
- Replies: 6
- Views: 2214
Re: 12 hour clock, timable to full minecraft day
Woooow...
I wanted to make a good old 7segment display (x4) to make a digital clock, but this is way better, and really beautifull !
Nice job man ! I'll probably copy you ;)
I wanted to make a good old 7segment display (x4) to make a digital clock, but this is way better, and really beautifull !
Nice job man ! I'll probably copy you ;)
- Sun Jul 17, 2011 2:30 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW 2.80)
- Replies: 65
- Views: 8036
Re: New Release! (BTW 2.80)
Woot ! I didn't even saw this post untill now :o
New release, awesome !
I'll try this right now :)
And bellows ... I can see where you're going ;)
As always, thanks man !
New release, awesome !
I'll try this right now :)
And bellows ... I can see where you're going ;)
As always, thanks man !
- Sun Jul 17, 2011 1:09 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Community Castle (v2.4 - 06/09)
- Replies: 258
- Views: 17366
Re: BTW Community Castle
*took his turn yesterday*
*spent 8 hours on some crazy twisted shit*
*finished*
*left the game*
*started to made a back-up*
*look at the storm outside*
*lightning*
Pouf!
*no more light*
...
*turns on computer*
"Corrupted files"
...
...
...
I skip my turn.
*spent 8 hours on some crazy twisted shit*
*finished*
*left the game*
*started to made a back-up*
*look at the storm outside*
*lightning*
Pouf!
*no more light*
...
*turns on computer*
"Corrupted files"
...
...
...
I skip my turn.
- Sun Jul 17, 2011 11:53 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Hibachi trouble
- Replies: 9
- Views: 1030
Re: Hibachi trouble
You probably overwrite the Fire class. Try installing BTW in last when you mod you .jar
- Sat Jul 16, 2011 8:35 pm
- Forum: Off-Topic
- Topic: Tower of Song
- Replies: 69
- Views: 5732
Re: Tower of Song
The Raconteurs - Consoler of the Lonely Led Zeppelin - Your Time Is Gonna Come The Band - The Weight Cake - Sheep Go to Heaven The Black Mages - Battle Theme (Final Fantasy VI) Robert Fripp/Peter Gabriel - Here Comes the Flood Public Image Limited - Rise Greenday - Viva la Gloria Vivaldi - The Four ...
- Sat Jul 16, 2011 11:40 am
- Forum: Better Than Wolves Discussion
- Topic: Urian's videos and pictures - 15/7 automated farm tutorial
- Replies: 17
- Views: 2259
Re: Urian's videos and pictures - 15/7 automated farm tutori
Well done bro :)
Love the soundtrack ^^
Love the soundtrack ^^
- Sat Jul 16, 2011 11:14 am
- Forum: Better Than Wolves Discussion
- Topic: BTW Community Castle (v2.4 - 06/09)
- Replies: 258
- Views: 17366
Re: BTW Community Castle
Dibs after Haniale then ^^
Well played Bino, that's a good idea :)
Well played Bino, that's a good idea :)
- Fri Jul 15, 2011 11:03 pm
- Forum: Better Than Wolves Discussion
- Topic: Automatic Tree Farm Discussion
- Replies: 117
- Views: 20429
Re: Automatic Tree Farm Aid
Mmmm... I'd say more light is needed, first. Try to add a Lightblock on the other side of the sapling, or in the floor next to the dirt. And try to give it more space, maybe remove the stone around the saw. The problem with farms like that is that only a few kind of trees, the smallest, can grow, so...
- Fri Jul 15, 2011 6:46 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Wind mill won't spin.
- Replies: 3
- Views: 635
Re: Wind mill won't spin.
There shall be no blocks between the wind mill and the sky.
Maybe you'll learn some stuff with this vid :)
Maybe you'll learn some stuff with this vid :)
- Fri Jul 15, 2011 5:19 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW: Design Experiment - Automated Hemp Farm Guide
- Replies: 13
- Views: 2834
Re: BTW: Design Experiment - Automated Hemp Farm Guide
Nice design :) I still prefer the BD version, but this is way easier to make, and use far less ressources ;) In your piston wiring, you can save a lots of delayers, you just need to use alternate (redstone-delayer-redstone-delayer) for every pistons. Signal won't be synch, but whatever. For your pro...
- Fri Jul 15, 2011 5:01 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW Version 2.70)
- Replies: 76
- Views: 10706
Re: New Release! (BTW Version 2.70)
I expect to be hated for this choice, but it's my own damn fault for rushing a release out without properly balancing beforehand. If I just would have released with the above to begin with, everyone would have been happy. Now... Not necessarily. The turntable is out for only a few days, so it won't...
- Fri Jul 15, 2011 4:32 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW Version 2.70)
- Replies: 76
- Views: 10706
Re: New Release! (BTW Version 2.70)
Sigh. You're absolutely right. I've been increasingly bothered by the power of the Turntable since I put it out, not only for the reasons you mention, but also due to what it does to the tech-tree of the mod itself. That's hard to admit, but you're right. I was finishing something I was workin' on,...
- Fri Jul 15, 2011 4:17 pm
- Forum: Better Than Wolves Discussion
- Topic: Battosay's video corner
- Replies: 239
- Views: 50679
Re: Battosay's video corner (Update 15/07: Auto Donut factor
Oh, thanks, my bad. I'll fix it ;)
- Fri Jul 15, 2011 3:54 pm
- Forum: Better Than Wolves Discussion
- Topic: Battosay's video corner
- Replies: 239
- Views: 50679
Re: Battosay's video corner (Update 14/07: Advanced Mobtrap)
Added the Donut factory :
- Fri Jul 15, 2011 12:52 pm
- Forum: Better Than Wolves Discussion
- Topic: (un) official companuon cube contest
- Replies: 17
- Views: 1347
Re: (un) official companuon cube contest
Chill out guys, ok he's not a talented novelist, but there's no reason to be so rude.
If you can't deal with his posts, just don't read them.
If you can't deal with his posts, just don't read them.
- Thu Jul 14, 2011 9:52 pm
- Forum: Better Than Wolves Discussion
- Topic: Battosay Hemp Farm Wiring Help needed.
- Replies: 10
- Views: 1091
Re: Battosay Hemp Farm Wiring Help needed.
With a setup like that, you should only have a small pulse, activating briefly the pistons. Try to add some delay on the repeater ?
- Thu Jul 14, 2011 8:54 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW Version 2.70)
- Replies: 76
- Views: 10706
Re: New Release! (BTW Version 2.70)
Good idea. Maybe pannels and not moulding, and use them instead of planks ?KriiEiter wrote:But I think you should add moulding into the recipe so that it requires a saw to make (putting it higher on the tech tree then).
Not sure where the moulding would fit in though.
- Thu Jul 14, 2011 5:24 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW Version 2.70)
- Replies: 76
- Views: 10706
Re: New Release! (BTW Version 2.70)
I had the same thought : "20min, woaw that's a lot".
5min sounds better, and the clock makes sense, so I say go for it ^^
5min sounds better, and the clock makes sense, so I say go for it ^^
- Thu Jul 14, 2011 3:39 pm
- Forum: Better Than Wolves Discussion
- Topic: Battosay's video corner
- Replies: 239
- Views: 50679
Re: Battosay's video corner (Update 13/07: BTW 101 #2 Hemp &
Added the Mobtrap
- Thu Jul 14, 2011 11:36 am
- Forum: Better Than Wolves Discussion
- Topic: Battosay Hemp Farm Wiring Help needed.
- Replies: 10
- Views: 1091
Re: Battosay Hemp Farm Wiring Help needed.
Hmm.. maybe set your delayer to 2, or 4 ?
Or put a delayer directly behind the detector, set at 2 ?
Or put a delayer directly behind the detector, set at 2 ?
- Thu Jul 14, 2011 8:38 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW Version 2.70)
- Replies: 76
- Views: 10706
Re: New Release! (BTW Version 2.70)
Yeah :)
Thx Flo ^^
Time to rotates things :p
Thx Flo ^^
Time to rotates things :p
- Wed Jul 13, 2011 4:01 pm
- Forum: Better Than Wolves Discussion
- Topic: I have a dream (Mob Trap concept)
- Replies: 11
- Views: 1546
Re: I have a dream
If you're already familiar with redstone and this mod, this might help :
Using 2 hoppers to alternate between each could avoid you some complex redstone wiring.
And you should really reconsider your killing system, sure it's fun, but not really efficient. Try using saws :)
Using 2 hoppers to alternate between each could avoid you some complex redstone wiring.
And you should really reconsider your killing system, sure it's fun, but not really efficient. Try using saws :)
- Wed Jul 13, 2011 3:58 pm
- Forum: Better Than Wolves Discussion
- Topic: Automatic Reed Farm Help
- Replies: 14
- Views: 1613
Re: Automatic Reed Farm Help
Here's my advices : Try using a Bio block for the timing, maybe a 2 high reed clock connected to an XNOR gate, you'll get a signal every 2-3 minutes, and you'll only need 2 Detectors. Put a 3 high wall right after your water channel, items will hit the wall and fall into the water. Don't bother grow...