Search found 92 matches

by Xecaquan
Fri Dec 09, 2011 6:51 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Gear boxes disappear
Replies: 5
Views: 474

Re: Gear boxes disappear

when you say "attached" you mean you have at least one line of redstone from the detector to the gear box?
by Xecaquan
Fri Dec 09, 2011 6:49 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: i know its not incompatible, but it doesn't work. help?
Replies: 13
Views: 956

Re: i know its not incompatible, but it doesn't work. help?

One thing that no one seems to make sure you understand is IC is still 1.8.1 and if you wish to use BTW with it you can if you limit yourself to BTW 3.22, which was the last version that was made for forge & vMC 1.8.1. I myself still have that as one of my .minecraft folders, the other is just v...
by Xecaquan
Wed Dec 07, 2011 6:01 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Bellows don't work well underground y<64
Replies: 13
Views: 1127

Re: Bellows don't work well underground y<64

Yep the 3rd notch works just fine.

And yes notch is a word, meaning a mark on item. Like a soldier might notch the haft of his gun for each of his kills.
by Xecaquan
Wed Dec 07, 2011 3:39 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Bellows don't work well underground y<64
Replies: 13
Views: 1127

Re: Bellows don't work well underground y<64

or just use a turntable with two redstone torches on opposite sides and set the turntable to the second notch. However, this may have changed with 3.27 I haven't logged much time yet on this update.
by Xecaquan
Wed Dec 07, 2011 3:35 pm
Forum: Better Than Wolves Discussion
Topic: Regarding Water transport
Replies: 21
Views: 2492

Re: Regarding Water transport

the archimedes screw that gil is talking about works very well using BDs, but it is very very noisy depending on how high you are taking the items. I had one on my old mob grinder that lifted the items abut 20 blocks then off to processing/storage, I am almost grateful that that grinder no longer wo...
by Xecaquan
Tue Dec 06, 2011 6:48 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Anyone know what the cj.class is in mc 1.0?
Replies: 7
Views: 642

Re: Anyone know what the cj.class is in mc 1.0?

Ah good good, I tried FC's hardcore bucket switch, I liked it but there are just some cases where I want to be able to move water just a bit further or what happened more often is move water up. However, since I too don't care a lot for vanilla water physics I'll use finite water again.
by Xecaquan
Tue Dec 06, 2011 4:40 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Anyone know what the cj.class is in mc 1.0?
Replies: 7
Views: 642

Re: Anyone know what the cj.class is in mc 1.0?

yea I saw some reference to blocksand, but I can't think of why FC would need to make changes to that class so figured it was something else.
by Xecaquan
Tue Dec 06, 2011 7:38 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Anyone know what the cj.class is in mc 1.0?
Replies: 7
Views: 642

Anyone know what the cj.class is in mc 1.0?

Thinking of trying out finite water again with BTW and this is the only class conflict I see.

This class isn't listed on the mcp obfuscation map.

cheers.
by Xecaquan
Mon Dec 05, 2011 12:13 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V3.26)
Replies: 100
Views: 10437

Re: New Release! (BTW V3.26)

<snip> FC said in third post above yours that he'll release a fix for this, no need to keep repeating it now. I understand, I actually missed that FC stated he would look at it. However, as it stands the mod is all but impossible to use in it's current state for new worlds. I actually ended up impo...
by Xecaquan
Sun Dec 04, 2011 6:14 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V3.26)
Replies: 100
Views: 10437

Re: New Release! (BTW V3.26)

Glad to see you getting back into it man! I haven't touched the growth rate of Hemp since I first created it If something has changed, it wasn't on my end :) Afaik, that is a vMC change. Everything takes longer to grow since 1.0. Yea the growth rate of hemp is now insane, I have been playing nearly...
by Xecaquan
Sat Dec 03, 2011 1:23 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V3.25)
Replies: 48
Views: 4045

Re: New Release! (BTW V3.25)

just use mcpatcher AFTER you install modloader and BTW, works fine from there.
by Xecaquan
Wed Nov 30, 2011 7:28 pm
Forum: Better Than Wolves Discussion
Topic: Anyone Preparing? =]
Replies: 45
Views: 4823

Re: Anyone Preparing? =]

Yes very true, I generally just pack all my items/blocks in some tight chests and make a schematic, so at least I don't lose the hours of work in resource gathering and crafting. I for one am looking forward to a few months of stable minecraft versions.
by Xecaquan
Wed Nov 30, 2011 7:16 pm
Forum: Better Than Wolves Discussion
Topic: Anyone Preparing? =]
Replies: 45
Views: 4823

Re: Anyone Preparing? =]

Saw a few of you that were planning to move your 1.8 worlds over. Don't forget there was a world gen change between 1.8 and 1.9 so you will see some weird chunk lines in unexplored areas after you update. If you are really keen on keeping your old world you could go in to MCedit and crop only the ch...
by Xecaquan
Thu Oct 27, 2011 12:01 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V2.99)
Replies: 137
Views: 9393

Re: New Release! (BTW V2.99)

FC, since you made the bucket unable to pick/place source blocks of water. Do you know in the 1.9 pre there is an enchantment "silk touch" that allows you to "mine" ice blocks.(This seems to be working as intended, other than the ability to "farm" mob spawners) Thus thi...
by Xecaquan
Wed Oct 12, 2011 1:36 pm
Forum: Off-Topic
Topic: New SMP Server
Replies: 1
Views: 614

New SMP Server

First, understand I think of all the Minecraft communities the BTW is the best one I have run across. I thoroughly enjoy playing MC solo, but love playing with my kids even more. I am a contractor so have traveled and been away from home most of this year. This gives me time to play with the family....
by Xecaquan
Wed Oct 12, 2011 11:38 am
Forum: Off-Topic
Topic: A random realization about the new animal spawning
Replies: 13
Views: 925

Re: A random realization about the new animal spawning

You can also always repopulate a spawn chunk by importing animals from other areas. On my newest server, my son and I had to do this as we executed quite a thorough genocide on all livestock in our first few nights of survival. After about 4-5 MC days we had no animals besides a few sheep. We had to...
by Xecaquan
Thu Oct 06, 2011 3:17 pm
Forum: Better Than Wolves Discussion
Topic: 1.8, wolves, respawns.
Replies: 24
Views: 2070

Re: 1.8, wolves, respawns.

A simple fix could be to allow cows to have a smaller chance than wolves, to produce dung as well. Leaving wolves as our primary source as we could still feed them to a higher production value. :) Or leave it as is, as part of the "adventure" to bring your wolves back to your house, painfu...
by Xecaquan
Thu Oct 06, 2011 11:10 am
Forum: Better Than Wolves Discussion
Topic: 1.8, wolves, respawns.
Replies: 24
Views: 2070

Re: 1.8, wolves, respawns.

This is not true. My son's world, since he's primary bio is a "forest biomes" wolves are constantly respawning. In mine, I have yet to see one wolf spawn in my "forest biomes". This is a problem I knew would happen for BTW when Notch increased the size of each type of biomes. By ...
by Xecaquan
Wed Oct 05, 2011 9:10 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo v1.1 - BTW/IC² Addon

Ok got it working will test it now. However, I did notice it is producing 4eu least by the eu-reader.
by Xecaquan
Wed Oct 05, 2011 8:17 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo - BTW/IC² Addon

jorgebonafe wrote:There is a config file... silly me :P

Just go to the config folder and edit the file "BTWIC2Dynamo.cfg", change ID number
What is the syntax for the config file? It seems since it is failing to load the add-on since the default id is in conflict, the file is blank.
by Xecaquan
Wed Oct 05, 2011 6:55 pm
Forum: Better Than Wolves Discussion
Topic: TechPack Energy 0.2 - BTW/BC addon
Replies: 61
Views: 6361

Re: BTW/BC addon - Energy

Not sure I completely agree with BTW being out of place. In my Citadel world I have BTW, IC, and BC. Almost every room, but primarily the workshops have something from all three mods as part of each automated system. If it is simply the use of a hopper or turntable or even the all time fav the block...
by Xecaquan
Wed Oct 05, 2011 5:50 am
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo - BTW/IC² Addon

Well that worked, excepted now I have a id conflict with my hoppers :) didn't see a config file for your addon. Mate don't worry about it, it is a lot of work if I am the only one having issues.
by Xecaquan
Tue Oct 04, 2011 10:18 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo - BTW/IC² Addon

just to make sure, I checked the minor changes FC added in 2.9.4 "-Added ability to render leather armor in the Cauldron." and I can do it so yes it is the correct version.

Only other mods I have installed are buildcraft and Reiminimap. So nothing that modifies base classes.
by Xecaquan
Tue Oct 04, 2011 10:02 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo - BTW/IC² Addon

Well I am sure I was on BTW 2.94 and the file I am looking at is dated the same time frame that FC put 2.94 on the forums, and the readme also states 2.94 within the zip. Only difference is that it shows 2.93 in the modloader error log. Only can only assume you are looking for a class file not a blo...
by Xecaquan
Tue Oct 04, 2011 8:56 pm
Forum: Better Than Wolves Discussion
Topic: Dynamo v1.36 - BTW/IC² Addon
Replies: 100
Views: 13391

Re: Dynamo - BTW/IC² Addon

Issue with the class files: FINE: Failed to load mod from "mod_JBDynamo.class" Oct 4, 2011 6:52:43 PM ModLoader addMod FINER: THROW java.lang.UnsupportedClassVersionError: mod_JBDynamo : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang....