Search found 18 matches

by DAGR99
Fri Dec 21, 2012 1:20 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Current (1.4.5) list of compatible mods?
Replies: 5
Views: 878

Re: Current (1.4.5) list of compatible mods?

I know Better Ore Distribution touches on only world gen so its fine.
by DAGR99
Thu Dec 20, 2012 5:02 pm
Forum: Better Than Wolves Discussion
Topic: Can you filter ore from stone?
Replies: 14
Views: 2278

Re: Can you filter ore from stone?

What I would do in this situation is route the cobblestone and the ore to a hopper with a dispenser below it. Then have the dispenser on a timer to dispense the blocks and in the area that the blocks are getting dispensed have two more block dispenser sucking up the ore and the cobblestone. One has ...
by DAGR99
Sun Dec 16, 2012 8:46 am
Forum: Better Than Wolves Discussion
Topic: What is BWF?
Replies: 633
Views: 459950

Re: What is BWF?

From what I've gathered, BwF is a remake of BtW with a completely new codebase. The only reason that BtW is even needed is because they'd be violating copyright if they distributed FC's textures with their mod. Therefore they require you to toss BtW in the config folder, so they can read the textur...
by DAGR99
Thu Sep 27, 2012 9:29 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]

FC, quick question: Would you be cool if I modified your classes in a way that does not effect the code. I am adding code that just is a copy/paste of 3 lines of code for different variables that I plug in. Just checking. Do not want another MediateCraft-like incident. Thanks! Yeah, as Walker just ...
by DAGR99
Thu Sep 27, 2012 8:32 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]

FC, quick question: Would you be cool if I modified your classes in a way that does not effect the code. I am adding code that just is a copy/paste of 3 lines of code for different variables that I plug in. Just checking. Do not want another MediateCraft-like incident.
Thanks!
by DAGR99
Tue Sep 25, 2012 4:53 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.1.5] [MC v1.3.2] [BTT v1.1]

A new hint :) !! (maybe) If there is a hint, I didn´t understood it. We can already eat dogs in Btw. I did this to add some levity to the thread, as it is not very positive right now. I was thinking about adding an effect when wolfchops are eaten, but I decided against it. The preliminary reason I ...
by DAGR99
Tue Sep 25, 2012 4:49 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.1.5] [MC v1.3.2] [BTT v1.1]

First of all: FC. I apologize for that remark. I am still getting to know the mod community and have definitely got off on the wrong foot. For this reason I will keep updating my mod (while the negative comments are not good for moral) and only respond to direct questions and answers. Second of all ...
by DAGR99
Mon Sep 24, 2012 9:27 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.1.4] [MC v1.3.2] [BTT v1.0]

I have a feeling this mod is intended to be similar to the one I have plans on making... No, it does not. I will not be sticking to minor changes ,as I have just recently learned Java, I intend to use it. My mod is aimed at making a Better Tech Tree (see?) and I am just adding following through wit...
by DAGR99
Mon Sep 24, 2012 9:18 pm
Forum: BTW Add-Ons And Texture Packs
Topic: The Official Hook Request Thread
Replies: 25
Views: 11518

Re: The Official Hook Request Thread

First of all, I know this is a newb question, but where is the code for the hooks you have not specifically displayed in the thread? Second of all, I would like to request a hook for mining charges. In the same way that cobblestone, when detonated by mining charges, turns into gravel. I would like t...
by DAGR99
Mon Sep 24, 2012 9:09 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

Re: BTT-Better Tech Tree [BTW v4.1.4] [MC v1.3.2] [BTT v1.0]

TNT That seems like it could be in interesting. I'm not gonna install now mostly because it would be irrelevant (already have iron and enormous amount of nethercoal) but I'm all for interesting takes on modifying vMC and BTW tech trees. A mod doesn't have to be massive or complex to prove interesti...
by DAGR99
Mon Sep 24, 2012 7:18 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]
Replies: 23
Views: 4665

BTT-Better Tech Tree [BTW v4.16] [MC v1.3.2] [BTT v1.1]

First of all, thanks to FC for his mod. BTW inspired me to learn Java and to get into programming. The mod is another simple mod that adds few things. Though it is a small mod now, I eventually want to extend it to add some real cool things. While I will not talk about it for purposes of spoiling, e...
by DAGR99
Sun Sep 16, 2012 7:45 am
Forum: Better Than Wolves Discussion
Topic: Fun with Pumps/designs
Replies: 28
Views: 6174

Re: Fun with Pumps/designs

Welcome to the mod! What I did for the aqueducts is I tried to find a pool of water on a mountain so I could have the vertical height for the aqueduct. This was all fine until I couldn't find any lakes with that description. So I actually temporarily turned off HCB and made a massive lake at the cor...
by DAGR99
Sat Sep 15, 2012 8:33 am
Forum: Better Than Wolves Discussion
Topic: Fun with Pumps/designs
Replies: 28
Views: 6174

Re: Fun with Pumps/designs

@Morvelaira: Thanks! I just eyed arches so I'm glad that turned out so well.
by DAGR99
Fri Sep 14, 2012 7:11 pm
Forum: Better Than Wolves Discussion
Topic: Fun with Pumps/designs
Replies: 28
Views: 6174

Re: Fun with Pumps/designs

Here is a design I quickly cooked up. I was inspired by the Anarchitect's latest and modeled off of a Roman Aqueduct. I built this in creative, but it will be going into my survival ASAP. http://s17.postimage.org/jc5jbrqvv/2012_09_14_18_21_40.jpg http://s15.postimage.org/ook9vsk5z/2012_09_14_18_21_1...
by DAGR99
Fri Aug 24, 2012 8:45 pm
Forum: Better Than Wolves Discussion
Topic: Upcoming design change to Kibble (Dog Food)
Replies: 24
Views: 2561

Re: Upcoming design change to Kibble (Dog Food)

Its funny because I did some work for some dog food companies and the real stuff is disgusting. They take all the left over parts from cows (this stuff is worse than pink slime: http://en.wikipedia.org/wiki/Pink_slime) and ship it to a factory. Since it is so viscus they have to add water to it so i...
by DAGR99
Wed May 23, 2012 2:55 pm
Forum: BTW Suggestions & Ideas
Topic: Strength on mechanical power
Replies: 1
Views: 527

Strength on mechanical power

Maybe adding a strength to mechanical power would be a new feature. I real life, one steam engine can not power a city. In that same idea, possibly a wind mill could output 10 units of power and a mill takes in 2. If 12 units of power where attached to the wind mill, then it would brake. This would ...